| 2019 | HCI | Optimization of Project Management Processes Using the A* Project Management System (AStarPM) - A Prototypical Implementation and Evaluation. | Alexander Marbach, Christian Roschke, Rico Thomanek, Claudia Hsel, Marc Ritter |
| 2019 | HCI | Adaptation of Machine Learning Frameworks for Use in a Management Environment - Development of a Generic Workflow. | Christian Roschke, Robert Manthey, Rico Thomanek, Tony Rolletschke, Benny Platte, Claudia Hsel, Alexander Marbach, Marc Ritter |
| 2017 | GI | Applying classic game production principles to game productions with short development times. | Tobias Bruch, Sophie De Smet, Justin Zwack, Alexander Marbach |
| 2017 | GI | Tutorial (TUT06) and Workshop (WS25) on Creating Advanced Artificial Intelligence in Games (CAAI4GAMES). | Marc Ritter, Alexander Marbach, Daniel Stockmann, Manuel Heinzig, Christian Roschke, Holger Langner |
| 2017 | GI | Tutorial (TUT06) and Workshop (WS25) on Creating Advanced Artificial Intelligence in Games (CAAI4GAMES). | Marc Ritter, Alexander Marbach, Daniel Stockmann, Manuel Heinzig, Christian Roschke, Holger Langner |
| 2009 | ICIDS | Hands-on Interactive Storytelling Techniques. | Florian Berger, Alexander Marbach, Jana Jevick |
| 2008 | ICIDS | Workshop: Pen-and-Paper Role-Playing. | Florian Berger, Alexander Marbach |
| 2008 | ICIDS | Steps towards a Generic Interface between Interactive Storytelling Applications and Character Animation Engines. | Sebastian A. Wei, Florian Berger, Alexander Marbach, Wolfgang Mller |