| 2012 | CHI | Indy R&D: doing HCI research off the beaten path. | Amanda Williams, Johanna Brewer, Alicia Gibb, Eric Wilhelm, Hugh Forrest |
| 2012 | TEI | Vice interfaces. | Eric Kabisch, Amanda Williams |
| 2011 | TEI | Bizarro game controllers studio proposal. | Amanda Williams, Eric Kabisch |
| 2010 | TEI | Wiimote hackery studio proposal. | Amanda Williams, Daniela Karin Rosner |
| 2009 | CHI | Crowd computer interaction. | Barry A. T. Brown, Kenton O'Hara, Tim Kindberg, Amanda Williams |
| 2009 | CHI | DIY for CHI: methods, communities, and values of reuse and customization. | Leah Buechley, Daniela Karin Rosner, Eric Paulos, Amanda Williams |
| 2009 | TEI | Tactful interaction: exploring interactive social touch through a collaborative tangible installation. | Bruno Nadeau, Amanda Williams |
| 2007 | TEI | A handle on what's going on: combining tangible interfaces and ambient displays for collaborative groups. | Johanna Brewer, Amanda Williams, Paul Dourish |
| 2006 | CHI | Sexual interactions: why we should talk about sex in HCI. | Johanna Brewer, Joseph Kaye, Amanda Williams, Susan Wyche |
| 2006 | CHI | Exploring wearable ambient displays for social awareness. | Amanda Williams, Shelly Farnham, Scott Counts |
| 2005 | CHI | Symbolic objects in a networked gestural sound interface. | Eric Kabisch, Amanda Williams, Paul Dourish |
| 2003 | CHI | The bloodhound project: automating discovery of web usability issues using the InfoScent simulator. | Ed Huai-hsin Chi, Adam Rosien, Gesara Supattanasiri, Amanda Williams, Christiaan Royer, Celia Chow, Erica Robles, Brinda Dalal, Julie Chen, Steve B. Cousins |