| 2023 | Interact | VR for HR - A Case Study of Human Resource Development Professionals Using Virtual Reality for Social Skills Training in the Workplace. | Britta Nordin Forsberg, Anders Lundstrm, Jan Gulliksen |
| 2023 | MUM | Jogging-in-Place: Exploring Body-Steering Methods for Jogging in Virtual Environments. | Martin Hedlund, Anders Lundstrm, Cristian Bogdan, Andrii Matviienko |
| 2021 | Interact | Co-watching 360-Films in Nursing Homes. | Anders Lundstrm, Sharon Ghebremikael, Ylva Fernaeus |
| 2020 | NordiCHI | Designing for Orchestration in Mixed and Virtual Reality: Challenges and Best Practices. | Marius Koller, Sebastian Felix Rauh, Gerrit Meixner, Anders Lundstrm, Cristian Bogdan |
| 2019 | ETRA | Gaze behaviour on interacted objects during hand interaction in virtual reality for eye tracking calibration. | Ludwig Sidenmark, Anders Lundstrm |
| 2018 | TEI | Synesthetic Experience in S T R A T I C. | Vygandas 'Vegas' Simbelis, Anders Lundstrm |
| 2016 | CHI | Synthesis in the Audiovisual. | Vygandas 'Vegas' Simbelis, Anders Lundstrm |
| 2014 | CHI | Metaphone: machine aesthetics meets interaction design. | Vygandas Simbelis, Anders Lundstrm, Kristina Hk, Jordi Solsona, Vincent Lewandowski |
| 2012 | CHI | EVERT: energy representations for probing electric vehicle practice. | Anders Lundstrm, Cristian Bogdan, Filip Kis, Ingvar Olsson, Lennart E. Fahln |
| 2012 | TEI | Touch and feel soft hardware. | Ylva Fernaeus, Anna Vallgrda, Mili John Tharakan, Anders Lundstrm |