Andrew Vidler
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
5
Venues
4
Active years
2014–2021
Best venue rank
A*
Where they publish
Papers
5 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2021 | ICML | Grid-Functioned Neural Networks. | Javier Dehesa, Andrew Vidler, Julian A. Padget, Christof Lutteroth |
| 2020 | CHI | Touch: Data-Driven Interactive Sword Fighting in Virtual Reality. | Javier Dehesa, Andrew Vidler, Christof Lutteroth, Julian A. Padget |
| 2019 | CHI | Towards Data-Driven Sword Fighting Experiences in VR. | Javier Dehesa, Andrew Vidler, Christof Lutteroth, Julian A. Padget |
| 2018 | FDG | Graph-based generation of action-adventure dungeon levels using answer set programming. | Thomas Smith, Julian A. Padget, Andrew Vidler |
| 2014 | SIGGRAPH | Object weathering simulation avoiding texture space stretching and discontinuities. | Dhana Frerichs, Andrew Vidler, Christos Gatzidis |