| 2026 | ACL | Beyond Screenshots: Evaluating VLMs' Understanding of UI Animations. | Chen Liang, Xirui Jiang, Naihao Deng, Eytan Adar, Anhong Guo |
| 2026 | CHI | TouchScribe: Augmenting Non-Visual Hand-Object Interactions with Automated Live Visual Descriptions. | Ruei-Che Chang, Rosiana Natalie, Wenqian Xu, Jovan Zheng Feng Yap, Tiange Luo, Venkatesh Potluri, Anhong Guo |
| 2026 | CHI | Auditorily Embodied Conversational Agents: Effects of Spatialization and Situated Audio Cues on Presence and Social Perception. | Yi Fei Cheng, Jarod Bloch, Alexander Wang, Andrea Bianchi, Anusha Withana, Anhong Guo, Laurie M. Heller, David Lindlbauer |
| 2026 | CHI | A11yExtensions: Accessibility Extensions to Augment Mobile AI Assistive Technology In-Situ. | Jaylin Herskovitz, Ellie Seehorn, Ather Jammoa, Jason Meddaugh, Anhong Guo |
| 2026 | CHI | A11y-CUA Dataset: Characterizing the Accessibility Gap in Computer Use Agents. | Ananya Gubbi Mohanbabu, Rosiana Natalie, Brandon Kim, Anhong Guo, Amy Pavel |
| 2025 | ASSETS | Probing the Gaps in ChatGPT's Live Video Chat for Real-World Assistance for People who are Blind or Visually Impaired. | Ruei-Che Chang, Rosiana Natalie, Wenqian Xu, Jovan Zheng Feng Yap, Anhong Guo |
| 2025 | ASSETS | How Well Can Vision Language Models Simulate the Vision Perception of People with Low Vision? | Rosiana Natalie, Wenqian Xu, Ruei-Che Chang, Anhong Guo |
| 2025 | ASSETS | A11yShape: AI-Assisted 3-D Modeling for Blind and Low-Vision Programmers. | Zhuohao (Jerry) Zhang, Haichang Li, Chun Meng Yu, Faraz Faruqi, Junan Xie, Gene S.-H. Kim, Mingming Fan, Angus G. Forbes, Jacob O. Wobbrock, Anhong Guo, Liang He |
| 2024 | ASSETS | EditScribe: Non-Visual Image Editing with Natural Language Verification Loops. | Ruei-Che Chang, Yuxuan Liu, Lotus Zhang, Anhong Guo |
| 2024 | ASSETS | Audio Description Customization. | Rosiana Natalie, Ruei-Che Chang, Smitha Sheshadri, Anhong Guo, Kotaro Hara |
| 2024 | CHI | InteractOut: Leveraging Interaction Proxies as Input Manipulation Strategies for Reducing Smartphone Overuse. | Tao Lu, Hongxiao Zheng, Tianying Zhang, Xuhai Orson Xu, Anhong Guo |
| 2024 | UIST | WorldScribe: Towards Context-Aware Live Visual Descriptions. | Ruei-Che Chang, Yuxuan Liu, Anhong Guo |
| 2024 | UIST | ProgramAlly: Creating Custom Visual Access Programs via Multi-Modal End-User Programming. | Jaylin Herskovitz, Andi Xu, Rahaf Alharbi, Anhong Guo |
| 2024 | UIST | VRCopilot: Authoring 3D Layouts with Generative AI Models in VR. | Lei Zhang, Jin Pan, Jacob Gettig, Steve Oney, Anhong Guo |
| 2023 | ASSETS | Deploying VizLens: Characterizing User Needs, Preferences, and Challenges of Physical Interfaces Usage in the Wild. | Andi Xu, Mahdi Qazwini, Chen Liang, Anhong Guo |
| 2023 | CHI | Hacking, Switching, Combining: Understanding and Supporting DIY Assistive Technology Design by Blind People. | Jaylin Herskovitz, Andi Xu, Rahaf Alharbi, Anhong Guo |
| 2023 | CHI | VRGit: A Version Control System for Collaborative Content Creation in Virtual Reality. | Lei Zhang, Ashutosh Agrawal, Steve Oney, Anhong Guo |
| 2023 | IUI | Human-Centered Deferred Inference: Measuring User Interactions and Setting Deferral Criteria for Human-AI Teams. | Stephan J. Lemmer, Anhong Guo, Jason J. Corso |
| 2023 | UIST | SoundBlender: Manipulating Sounds for Accessible Mixed-Reality Awareness. | Ruei-Che Chang, Chia-Sheng Hung, Dhruv Jain, Anhong Guo |
| 2023 | UIST | DeckFlow: A Card Game Interface for Exploring Generative Model Flows. | Gregory Thomas Croisdale, John Joon Young Chung, Emily Huang, Gage Birchmeier, Xu Wang, Anhong Guo |
| 2023 | UIST | BrushLens: Hardware Interaction Proxies for Accessible Touchscreen Interface Actuation. | Chen Liang, Yasha Iravantchi, Thomas Krolikowski, Ruijie Geng, Alanson P. Sample, Anhong Guo |
| 2022 | CHI | ImageExplorer: Multi-Layered Touch Exploration to Encourage Skepticism Towards Imperfect AI-Generated Image Captions. | Jaewook Lee, Jaylin Herskovitz, Yi-Hao Peng, Anhong Guo |
| 2022 | CHI | CollabAlly: Accessible Collaboration Awareness in Document Editing. | Cheuk Yin Phipson Lee, Zhuohao Zhang, Jaylin Herskovitz, Jooyoung Seo, Anhong Guo |
| 2022 | UIST | OmniScribe: Authoring Immersive Audio Descriptions for 360° Videos. | Ruei-Che Chang, Chao-Hsien Ting, Chia-Sheng Hung, Wan-Chen Lee, Liang-Jin Chen, Yu-Tzu Chao, Bing-Yu Chen, Anhong Guo |
| 2021 | AIES | Designing Disaggregated Evaluations of AI Systems: Choices, Considerations, and Tradeoffs. | Solon Barocas, Anhong Guo, Ece Kamar, Jacquelyn Krones, Meredith Ringel Morris, Jennifer Wortman Vaughan, W. Duncan Wadsworth, Hanna M. Wallach |
| 2021 | ASSETS | Image Explorer: Multi-Layered Touch Exploration to Make Images Accessible. | Jaewook Lee, Yi-Hao Peng, Jaylin Herskovitz, Anhong Guo |
| 2021 | ASSETS | CollabAlly: Accessible Collaboration Awareness in Document Editing. | Cheuk Yin Phipson Lee, Zhuohao Zhang, Jaylin Herskovitz, Jooyoung Seo, Anhong Guo |
| 2021 | CHI | "It's Complicated": Negotiating Accessibility and (Mis)Representation in Image Descriptions of Race, Gender, and Disability. | Cynthia L. Bennett, Cole Gleason, Morgan Klaus Scheuerman, Jeffrey P. Bigham, Anhong Guo, Alexandra To |
| 2020 | ASSETS | Disability and the COVID-19 Pandemic: Using Twitter to Understand Accessibility during Rapid Societal Transition. | Cole Gleason, Stephanie Valencia, Lynn Kirabo, Jason Wu, Anhong Guo, Elizabeth Jeanne Carter, Jeffrey P. Bigham, Cynthia L. Bennett, Amy Pavel |
| 2020 | ASSETS | Making Mobile Augmented Reality Applications Accessible. | Jaylin Herskovitz, Jason Wu, Samuel White, Amy Pavel, Gabriel Reyes, Anhong Guo, Jeffrey P. Bigham |
| 2020 | ASSETS | Sense and Accessibility: Understanding People with Physical Disabilities' Experiences with Sensing Systems. | Shaun K. Kane, Anhong Guo, Meredith Ringel Morris |
| 2019 | ASSETS | Supporting Older Adults in Using Complex User Interfaces with Augmented Reality. | Junhan Kong, Anhong Guo, Jeffrey P. Bigham |
| 2019 | ASSETS | X-Ray: Screenshot Accessibility via Embedded Metadata. | Sujeath Pareddy, Anhong Guo, Jeffrey P. Bigham |
| 2019 | CVPR | VizWiz-Priv: A Dataset for Recognizing the Presence and Purpose of Private Visual Information in Images Taken by Blind People. | Danna Gurari, Qing Li, Chi Lin, Yinan Zhao, Anhong Guo, Abigale Stangl, Jeffrey P. Bigham |
| 2019 | UIST | StateLens: A Reverse Engineering Solution for Making Existing Dynamic Touchscreens Accessible. | Anhong Guo, Junhan Kong, Michael L. Rivera, Frank F. Xu, Jeffrey P. Bigham |
| 2018 | ASSETS | Investigating Cursor-based Interactions to Support Non-Visual Exploration in the Real World. | Anhong Guo, Saige McVea, Xu Wang, Patrick Clary, Ken Goldman, Yang Li, Yu Zhong, Jeffrey P. Bigham |
| 2018 | CHI | Crowd-AI Systems for Non-Visual Information Access in the Real World. | Anhong Guo |
| 2018 | CVPR | VizWiz Grand Challenge: Answering Visual Questions From Blind People. | Danna Gurari, Qing Li, Abigale J. Stangl, Anhong Guo, Chi Lin, Kristen Grauman, Jiebo Luo, Jeffrey P. Bigham |
| 2018 | UIST | Crowd-AI Systems for Non-Visual Information Access in the Real World. | Anhong Guo |
| 2017 | CHI | Facade: Auto-generating Tactile Interfaces to Appliances. | Anhong Guo, Jeeeun Kim, Xiang 'Anthony' Chen, Tom Yeh, Scott E. Hudson, Jennifer Mankoff, Jeffrey P. Bigham |
| 2016 | ASSETS | VizMap: Accessible Visual Information Through Crowdsourced Map Reconstruction. | Cole Gleason, Anhong Guo, Gierad Laput, Kris Makoto Kitani, Jeffrey P. Bigham |
| 2016 | ASSETS | Facade: Auto-generating Tactile Interfaces to Appliances. | Anhong Guo, Jeeeun Kim, Xiang 'Anthony' Chen, Tom Yeh, Scott E. Hudson, Jennifer Mankoff, Jeffrey P. Bigham |
| 2016 | CHI | An Uninteresting Tour Through Why Our Research Papers Aren't Accessible. | Jeffrey P. Bigham, Erin L. Brady, Cole Gleason, Anhong Guo, David A. Shamma |
| 2016 | CHI | WearWrite: Crowd-Assisted Writing from Smartwatches. | Michael Nebeling, Alexandra To, Anhong Guo, Adrian A. de Freitas, Jaime Teevan, Steven P. Dow, Jeffrey P. Bigham |
| 2016 | ISWC | A comparison of order picking methods augmented with weight checking error detection. | Xiaolong Wu, Malcolm Gibran Haynes, Anhong Guo, Thad Starner |
| 2016 | UIST | VizLens: A Robust and Interactive Screen Reader for Interfaces in the Real World. | Anhong Guo, Xiang 'Anthony' Chen, Haoran Qi, Samuel White, Suman Ghosh, Chieko Asakawa, Jeffrey P. Bigham |
| 2015 | CHI | ApplianceReader: A Wearable, Crowdsourced, Vision-based System to Make Appliances Accessible. | Anhong Guo, Xiang 'Anthony' Chen, Jeffrey P. Bigham |
| 2015 | ISWC | Comparing order picking assisted by head-up display versus pick-by-light with explicit pick confirmation. | Xiaolong Wu, Malcolm Gibran Haynes, Yixin Zhang, Ziyi Jiang, Zhengyang Shen, Anhong Guo, Thad Starner, Scott M. Gilliland |
| 2015 | IUI | BeyondTouch: Extending the Input Language with Built-in Sensors on Commodity Smartphones. | Cheng Zhang, Anhong Guo, Dingtian Zhang, Caleb Southern, Rosa I. Arriaga, Gregory D. Abowd |
| 2015 | UIST | WearWrite: Orchestrating the Crowd to Complete Complex Tasks from Wearables. | Michael Nebeling, Anhong Guo, Alexandra To, Steven Dow, Jaime Teevan, Jeffrey P. Bigham |
| 2014 | ISWC | A comparison of order picking assisted by head-up display (HUD), cart-mounted display (CMD), light, and paper pick list. | Anhong Guo, Shashank Raghu, Xuwen Xie, Saad Ismail, Xiaohui Luo, Joseph Simoneau, Scott M. Gilliland, Hannes Baumann, Caleb Southern, Thad Starner |