Anna Spagnolli
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
21
Venues
6
Active years
2006–2026
Best venue rank
A*
Where they publish
Papers
21 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | HCI | The Human-Centered Smart City: How Inclusivity and Accessibility Shape Urban Innovation. | Luciano Gamberini, Valeria Orso, Anna Spagnolli, Andrea Zanella, Patrik Pluchino |
| 2025 | HCI | A Human-Centered Approach for Bridging Heritage, Innovation, and Inclusion: The TOFOLA Project's Vision for Accessible Maritime Tourism. | Patrik Pluchino, Valeria Orso, Filippo Zordan, Anna Spagnolli, Claudia Forzan, Luciano Gamberini |
| 2025 | HCI | Empowering Workers with IoT: Enhancing Acceptance and Security of Resilient Smart Workplaces. | Patrik Pluchino, Filippo Zordan, Valeria Santus, Andrea Zanella, Anna Spagnolli, Stefano Cordibella, Alberto Sozza, Andreas Spatharos, Andreas Grigoletto, Mauro Borgo, Alessandro Lorenzin, Luciano Gamberini |
| 2023 | DATE | The Post-pandemic Effects on IoT for Safety: The Safe Place Project. | Federico Cunico, Luigi Capogrosso, Alberto Castellini, Francesco Setti, Patrik Pluchino, Filippo Zordan, Valeria Santus, Anna Spagnolli, Stefano Cordibella, Giambattista Gennari, Mauro Borgo, Alberto Sozza, Stefano Troiano, Roberto Flor, Andrea Zanella, Alessandro Farinelli, Luciano Gamberini, Marco Cristani |
| 2023 | HCI | Accessible and Inclusive Mobile Application for Social Support and m-Health in Forced Isolation: SAFE TALK. | Luciano Gamberini, Patrik Pluchino, Federica Nenna, Valeria Santus, Filippo Zordan, Anna Spagnolli, Alessandro Lorenzin, Andrea Munari, Gianluca Bacchiega, Valentina Campagnaro, Andrea Zanella |
| 2022 | CHI | How to get away with cyberattacks: An argumentative approach to cyberattacks' legitimization by common users. | Anna Spagnolli, Mariavittoria Masotina, Annalorena Scarcia, Beatrice Zuffi, Luciano Gamberini |
| 2021 | Interact | Understanding the Stakeholders' Expectations About an Adherence App: A Case Study. | Anna Spagnolli, Luciano Gamberini, Enrico D'Agostini, Giulia Cenzato |
| 2020 | CHI | Automation and Creativity: A Case Study of DJs' and VJs' Ambivalent Positions on Automated Visual Software. | Anna Spagnolli, Diletta Mora, Matteo Fanchin, Valeria Orso, Luciano Gamberini |
| 2019 | Interact | Transparency Heuristic: Effect of Implicitness of Online Data Acquisition on Sensitivity Perception. | Mariavittoria Masotina, Patrik Pluchino, Francesca Freuli, Luciano Gamberini, Anna Spagnolli |
| 2019 | Persuasive | Engaging the Audience with Biased News: An Exploratory Study on Prejudice and Engagement. | Alessandra G. Ciancone Chama, Merylin Monaro, Eugenio Piccoli, Luciano Gamberini, Anna Spagnolli |
| 2018 | Persuasive | Designing and Testing Credibility: The Case of a Serious Game on Nightlife Risks. | Luciano Gamberini, Massimo Nucci, Luca Zamboni, Giovanni DeGiuli, Sabrina Cipolletta, Claudia Villa, Valeria Monarca, Mafalda Candigliota, Giuseppe Pirotto, Stephane Leclerq, Anna Spagnolli |
| 2017 | HCI | Introducing Wearables in the Kitchen: An Assessment of User Acceptance in Younger and Older Adults. | Valeria Orso, Giovanni Nascimben, Francesca Gull, Roberto Menghi, Silvia Ceccacci, Lorenzo Cavalieri, Michele Germani, Anna Spagnolli, Luciano Gamberini |
| 2016 | Persuasive | A Gamified Solution to Brief Interventions for Nightlife Well-Being. | Luciano Gamberini, Anna Spagnolli, Massimo Nucci, Giovanni DeGiuli, Claudia Villa, Valeria Monarca, Alessandro G. Privitera, Luca Zamboni, Stephane Leclerq |
| 2015 | Persuasive | Does Trigger Location Matter? The Influence of Localization and Motivation on the Persuasiveness of Mobile Purchase Recommendations. | Frank Basten, Jaap Ham, Cees J. H. Midden, Luciano Gamberini, Anna Spagnolli |
| 2012 | Persuasive | Tailoring Feedback to Users' Actions in a Persuasive Game for Household Electricity Conservation. | Luciano Gamberini, Anna Spagnolli, Nicola Corradi, Giulio Jacucci, Giovanni Tusa, Topi Mikkola, Luca Zamboni, Eve E. Hoggan |
| 2011 | HCI | "Your Team Cohesion is Low": A Systematic Study of the Effects of Social Network Feedback on Mediated Activity. | Luciano Gamberini, Francesco Martino, Anna Spagnolli, Roberto Ba, Michela Ferron |
| 2010 | NordiCHI | Engaging spect-actors with multimodal digital puppetry. | Cline Coutrix, Giulio Jacucci, Anna Spagnolli, Lingyi Ma, Matti Helin, Gabriela T. Richard, Lorenza Parisi, Stefano Roveda, Prayag Narula |
| 2009 | Interact | Bodily Explorations in Space: Social Experience of a Multimodal Art Installation. | Giulio Jacucci, Anna Spagnolli, Alessandro Chalambalakis, Ann Morrison, Lassi A. Liikkanen, Stefano Roveda, Massimo Bertoncini |
| 2007 | HCI | Unveiling the Structure: Effects of Social Feedback on Communication Activity in Online Multiplayer Videogames. | Luciano Gamberini, Francesco Martino, Fabiola Scarpetta, Andrea Spoto, Anna Spagnolli |
| 2007 | Persuasive | Embedded Persuasive Strategies to Obtain Visitors' Data: Comparing Reward and Reciprocity in an Amateur, Knowledge-Based Website. | Luciano Gamberini, Giovanni Petrucci, Andrea Spoto, Anna Spagnolli |
| 2006 | CHI | Multimodal spatial reference in mediated environments: users' preferences and the pragmatics of pointing and talking. | Anna Spagnolli, Luciano Gamberini |