| 2015 | HCI | Enhancement of Performance by Automotive Display Design that Applied Proximity Compatibility Principle (PCP). | Atsuo Murata, Takaaki Akazawa |
| 2015 | HCI | An Attempt to Predict Driver's Drowsiness Using Trend Analysis of Behavioral Measures. | Atsuo Murata, Kohei Fukuda, Koh Yoshida |
| 2015 | HCI | Effects of Auditory and Tactile Warning on Drivers' Response to Hazard Under Noisy Environment. | Atsuo Murata, Takashi Kuroda |
| 2015 | HCI | Nonlinear Dynamical Analysis of Eye Movement Characteristics Using Attractor Plot and First Lyapunov Exponent. | Atsuo Murata, Tomoya Matsuura |
| 2015 | HCI | Effects of Target Shape and Display Location on Pointing Performance by Eye-Gaze Input System - Modeling of Pointing Time by Extended Fitts' Law. | Atsuo Murata, Makoto Moriwaka, Daichi Fukunaga |
| 2015 | HCI | Optimal Scroll Method for Eye-Gaze Input System - Comparison of R-E and R-S Compatibility. | Atsuo Murata, Makoto Moriwaka, Yusuke Takagishi |
| 2015 | HCI | An Attempt to Predict Point in Time with High Risk of Crash Using Psychological Rating on Drowsiness and X-Bar Chart of Behavioral Measures. | Atsuo Murata, Kensuke Naitoh |
| 2015 | HCI | Primacy of Immediate Reward Underlying Violation - Basic Study on Safety Management. | Atsuo Murata, Yukio Ohta, Makoto Moriwaka |
| 2013 | HCI | Study on Character Input Methods Using Eye-gaze Input Interface. | Atsuo Murata, Kazuya Hayashi, Makoto Moriwaka, Takehito Hayami |
| 2013 | HCI | Proposal of Estimation Method of Stable Fixation Points for Eye-gaze Input Interface. | Atsuo Murata, Takehito Hayami, Keita Ochi |
| 2013 | HCI | Prediction of Drowsy Driving Using Behavioral Measures of Drivers - Change of Neck Bending Angle and Sitting Pressure Distribution. | Atsuo Murata, Taiga Koriyama, Takuya Endoh, Takehito Hayami |
| 2013 | HCI | Effectiveness of Automotive Warning System Presented with Multiple Sensory Modalities. | Atsuo Murata, Michihiro Kanbayashi, Takehito Hayami |
| 2013 | HCI | Promotion of Cooperative Behavior in Social Dilemma Situation - How Group Heuristics, Restriction of Short-Term Memory, and Penalty Promote Cooperative Behavior. | Atsuo Murata, Saki Kubo, Naoki Hata, Takuma Kanagawa |
| 2013 | HCI | Proposal of Automotive 8-directional Warning System That Makes Use of Tactile Apparent Movement. | Atsuo Murata, Susumu Kemori, Makoto Moriwaka, Takehito Hayami |
| 2013 | HCI | Role of Metacognition in Basic Electric Circuit Problem Solving Process. | Atsuo Murata, Yukio Ohta, Takehito Hayami |
| 2013 | HCI | Study on Cursor Shape Suitable for Eye-gaze Input System. | Atsuo Murata, Raku Uetsugi, Takehito Hayami |
| 2001 | SMC | Discussion on skillful baseball pitch using three-dimensional cinematographic analysis. Comparison of baseball pitch between skilled and unskilled pitchers. | Hirokazu Iwase, Atsuo Murata |
| 2001 | SMC | Chaotic features of rhythmic joint movement. | Hirokazu Iwase, Atsuo Murata |
| 2001 | SMC | A method to evaluate properness of GUI design based on complexity indexes of size, local density, aliment, and grouping. | Tetsuya Miyoshi, Atsuo Murata |
| 2001 | SMC | Usability of input device using eye tracker on button size, distance between targets and direction of movement. | Tetsuya Miyoshi, Atsuo Murata |
| 2001 | SMC | Role of metacognition to promote strategy transfer in problem solving. | Yuzo Takahashi, Atsuo Murata |
| 2001 | SMC | Evaluation of static and dynamic equilibrium before and after immersion in a virtual environment. | Yuzo Takahashi, Atsuo Murata |
| 2000 | SMC | Effect of instruments arrangement for human monitoring behavior. | Tetsuya Miyoshi, Atsuo Murata |
| 2000 | SMC | Chaotic properties of rhythmic forearm movement. | Tetsuya Miyoshi, Atsuo Murata |
| 2000 | SMC | Effects of duration of immersion in a virtual environment on postural stability. | Atsuo Murata, Tetsuya Miyoshi |
| 2000 | SMC | Trade-off relationship between width and depth of visual information processing in measurement of functional visual field. | Atsuo Murata, Tetsuya Miyoshi |
| 2000 | SMC | A method to measure muscular fatigue in VDT tasks. | Atsushi Uetake, Atsuo Murata, Syuichiro Matsumoto, Yosuke Takasawa |
| 2000 | SMC | Evaluation of visual fatigue during VDT tasks. | Atsushi Uetake, Atsuo Murata, Miho Otsuka, Yosuke Takasawa |
| 1999 | HCI | Extending effective target width in Fitt's law to two-dimensional pointing task. | Atsuo Murata, Michihiro Fujii, Yasuhiro Arima, Hirokazu Iwase |