Ben Boudaoud
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
17
Venues
7
Active years
2018–2026
Best venue rank
A*
Where they publish
Papers
17 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | FDG | Adaptive Time Delay for Improving Player Experience and Fairness in First-Person Shooter Games with Network Latency. | Samin Shahriar Tokey, Ben Boudaoud, Josef B. Spjut, Mark Claypool |
| 2026 | FDG | Impact of Frametime Spikes on Performance and Quality of Experience in Platformer Games. | Samin Shahriar Tokey, Ben Boudaoud, Josef B. Spjut, Mark Claypool |
| 2025 | FDG | Toward Understanding Display Size for FPS Esports Aiming. | Arjun Madhusudan, Josef B. Spjut, Benjamin Watson, Seth Schneider, Ben Boudaoud, Joohwan Kim |
| 2025 | NOSSDAV | Pushing the Limits? Frame Rate Benefits to Players for up to 500 Hz in First Person Shooter Games. | Samin Shahriar Tokey, Ben Boudaoud, Joohwan Kim, Josef B. Spjut, Mark Claypool |
| 2025 | QoMEX | Timing Matters: The Impact of Event-Specific Frametime Spikes in First-Person Shooter Games. | Samin Shahriar Tokey, Ben Boudaoud, Joohwan Kim, Josef B. Spjut, Mark Claypool |
| 2025 | QoMEX | Lead Rush: A First-Person Shooter for User Studies and Understanding Effects of Frame Time Spikes. | Samin Shahriar Tokey, Ben Boudaoud, Joohwan Kim, Josef B. Spjut, Peter Xenopoulos, Mark Claypool |
| 2024 | FDG | The Effects of Network Latency on the Peeker's Advantage in First-person Shooter Games. | Samin Shahriar Tokey, Zesheng Chen, Colin Mettler, Dexuan Tang, Ben Boudaoud, Joohwan Kim, Josef B. Spjut, Mark Claypool |
| 2024 | SIGGRAPH | On Smoothly Varying Frame Timing in First-Person Gaming. | Devi Klein, Josef B. Spjut, Ben Boudaoud, Joohwan Kim |
| 2024 | SIGGRAPH | Studying Esports Competition: Piloting Methodology for User Studies During Tournaments. | Arjun Madhusudan, Josef B. Spjut, Ben Boudaoud, Joohwan Kim, Benjamin Watson |
| 2022 | SiggraphA | Display Size and Targeting Performance: Small Hurts, Large May Help. | Joohwan Kim, Arjun Madhusudan, Benjamin Watson, Ben Boudaoud, Roland Tarrazo, Josef B. Spjut |
| 2021 | SIGGRAPH | Gaming at Warp Speed: Improving Aiming with Late Warp. | Ben Boudaoud, Pyarelal Knowles, Joohwan Kim, Josef B. Spjut |
| 2020 | ISMAR | Optical Gaze Tracking with Spatially-Sparse Single-Pixel Detectors. | Richard Li, Eric Whitmire, Michael Stengel, Ben Boudaoud, Jan Kautz, David Luebke, Shwetak N. Patel, Kaan Aksit |
| 2019 | CVPR | SIDOD: A Synthetic Image Dataset for 3D Object Pose Recognition With Distractors. | Mona Jalal, Josef B. Spjut, Ben Boudaoud, Margrit Betke |
| 2019 | SIGGRAPH | Matching prescription & visual acuity: towards AR for humans. | Jonghyun Kim, Michael Stengel, Jui-Yi Wu, Ben Boudaoud, Josef B. Spjut, Kaan Aksit, Rachel A. Albert, Trey Greer, Youngmo Jeong, Ward Lopes, Zander Majercik, Peter Shirley, Morgan McGuire, David Luebke |
| 2019 | SIGGRAPH | Foveated displays: toward classification of the emerging field. | Josef B. Spjut, Ben Boudaoud |
| 2019 | SiggraphA | Latency of 30 ms Benefits First Person Targeting Tasks More Than Refresh Rate Above 60 Hz. | Josef B. Spjut, Ben Boudaoud, Kamran Binaee, Jonghyun Kim, Alexander Majercik, Morgan McGuire, David Luebke, Joohwan Kim |
| 2018 | SIGGRAPH | Steerable application-adaptive near eye displays. | Kishore Rathinavel, Praneeth Chakravarthula, Kaan Aksit, Josef B. Spjut, Ben Boudaoud, Turner Whitted, David Luebke, Henry Fuchs |