| 2015 | CW | Augmented Reality Visualization for Sailboats (ARVS). | Eduard Wisernig, Tanmana Sadhu, Catlin Zilinski, Brian Wyvill, Alexandra Branzan Albu, Maia Hoeberechts |
| 2012 | EGPGV | Polygonization of Implicit Surfaces on Multi-Core Architectures with SIMD Instructions. | Pourya Shirazian, Brian Wyvill, Jean-Luc Duprat |
| 2007 | SIGGRAPH | ShapeShop: sketch-based solid modeling with BlobTrees. | Ryan M. Schmidt, Brian Wyvill, Mario Costa Sousa, Joaquim A. Jorge |
| 2006 | SIGGRAPH | Interactive pen-and-ink rendering for implicit surfaces. | Ryan M. Schmidt, Tobias Isenberg, Brian Wyvill |
| 2006 | SIGGRAPH | ShapeShop: sketch-based solid modeling with BlobTrees. | Ryan M. Schmidt, Brian Wyvill, Mario Costa Sousa, Joaquim A. Jorge |
| 2005 | SIGGRAPH | Sketch-based modeling with the blob tree. | Ryan M. Schmidt, Brian Wyvill, Mario Costa Sousa |
| 2004 | CGI | BlobTree Trees. | Callum Galbraith, Peter MacMurchy, Brian Wyvill |
| 2004 | ICCSA | Reverse Subdivision Multiresolution for Polygonal Silhouette Error Correction. | Kevin Foster, Mario Costa Sousa, Faramarz F. Samavati, Brian Wyvill |
| 2004 | SIGGRAPH | MIBlob: a tool for medical visualization and modelling using sketches. | Bruno Rodrigues De Arajo, Joaquim A. Jorge, Mario Costa Sousa, Faramarz Samavati, Brian Wyvill |
| 2003 | ICCSA | Progressive Curve Representation Based on Reverse Subdivision. | Faramarz F. Samavati, Mai Ali Nur, Richard H. Bartels, Brian Wyvill |
| 2001 | CGI | Hierarchical Implicit Surface Refinement. | Xikun Liang, Brian Wyvill |
| 2001 | CGI | Animating the Escape Response of the Sea Anemone, Stomphia Coccinea from the Starfish, Dermasterias imbricata Modeled Using Implicit Surfaces. | Mai Ali Nur, Xikun Liang, Brian Wyvill, George B. Bourne |
| 2001 | PG | Modeling the Structure of the Sea Anemone and the Sea Star Using Hierarchical Implicit Surfaces. | Xikun Liang, Mai Ali Nur, Brian Wyvill |
| 2000 | CGI | Modeling Murex cabritii Sea Shell with a Structured Implicit Surface Modeler. | Callum Galbraith, Przemyslaw Prusinkiewicz, Brian Wyvill |
| 1999 | CGI | A Field Interpolated Texture Mapping Algorithm for Skeletal Implicit Surfaces. | Mark Tigges, Brian Wyvill |
| 1998 | CGI | Visualization of Fluid Displacement in Porous Media. | Leon L. Fedenczuk, Brian Wyvill |
| 1997 | CGI | An Algorithm for Polygon Subdivision Based on Vertex Normals. | Cornelius W. A. M. van Overveld, Brian Wyvill |
| 1994 | SIGGRAPH | Visual simulation of lightning. | Todd R. Reed, Brian Wyvill |