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Bruno Lvy

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

15

Venues

7

Active years

1998–2011

Best venue rank

A*

Where they publish

Papers

15 indexed papers, newest first.

YearVenueTitleAuthors
2011SiggraphAElements of geometry processing.Bruno Lvy, Hao (Richard) Zhang
2010GMPEfficient Computation of 3D Clipped Voronoi Diagram.Dong-Ming Yan, Wenping Wang, Bruno Lvy, Yang Liu
2010SIGGRAPHSpectral mesh processing.Bruno Lvy, Hao (Richard) Zhang
2009SIGGRAPHSpectral mesh processing.Bruno Lvy, Hao Zhang
2008ISVCVisualization of Industrial Structures with Implicit GPU Primitives.Rodrigo de Toledo, Bruno Lvy
2007HPCCConcurrent Number Cruncher: An Efficient Sparse Linear Solver on the GPU.Luc Buatois, Guillaume Caumon, Bruno Lvy
2007ISVCIterative Methods for Visualization of Implicit Surfaces On GPU.Rodrigo de Toledo, Bruno Lvy, Jean-Claude Paul
2007SIGGRAPHGeometric modeling based on polygonal meshes Video files associated with this course are available from the citation page.Mario Botsch, Mark Pauly, Leif Kobbelt, Pierre Alliez, Bruno Lvy, Stephan Bischoff, Christian Rssl
2007SIGGRAPHMesh parameterization: theory and practice Video files associated with this course are available from the citation page.Kai Hormann, Bruno Lvy, Alla Sheffer
2007SGPLinear angle based parameterization.Rhaleb Zayer, Bruno Lvy, Hans-Peter Seidel
2006ISVCGPU Accelerated Isosurface Extraction on Tetrahedral Grids.Luc Buatois, Guillaume Caumon, Bruno Lvy
2006SGPAutomatic and interactive mesh to T-spline conversion.Wan-Chiu Li, Nicolas Ray, Bruno Lvy
2003PGHierarchical Least Squares Conformal Map.Nicolas Ray, Bruno Lvy
2001SIGGRAPHConstrained texture mapping for polygonal meshes.Bruno Lvy
1998SIGGRAPHNon-distorted Texture Mapping for Sheared Triangulated Meshes.Bruno Lvy, Jean-Laurent Mallet