| 2020 | HCI | A Practical Framework for Enhancing the Effectiveness of Gamification Taking into Account Personality Types in HEIs. | Brunella Botte, Carlo Maria Medaglia |
| 2020 | HCI | Bringing Digital Transformation into Museums: The Mu.SA MOOC Case Study. | Massimiliano Dibitonto, Katarzyna Leszczynska, Elisa Cruciani, Carlo Maria Medaglia |
| 2020 | HCI | Training Professionals to Bring Digital Transformation into Museums: The Mu.SA Blended Course. | Massimiliano Dibitonto, Katarzyna Leszczynska, Elisa Cruciani, Carlo Maria Medaglia |
| 2020 | HCI | Designing and Testing HomeCare4All: A eHealth Mobile App for Elderly. | Roberta Grimaldi, Eliseo Sciarretta, Giovanni Andrea Parente, Carlo Maria Medaglia |
| 2020 | HCI | Combining Gamification and Active Learning in Higher Education. | Giada Marinensi, Marc Romero Carbonell, Carlo Maria Medaglia |
| 2020 | HCI | Spreading Awareness About Quality in Interaction and UX to Young Generations. | Antonio Opromolla, Valentina Volpi, Carlo Maria Medaglia |
| 2020 | HCI | Communicating a Scattered Cultural Urban Event: A Survey on User Needs Across Generations. | Valentina Volpi, Antonio Opromolla, Carlo Maria Medaglia |
| 2019 | HCI | The IoT Design Deck 2.0: Improving the Tool for the Co-design of Connected Products. | Massimiliano Dibitonto, Federica Tazzi, Katarzyna Leszczynska, Carlo Maria Medaglia |
| 2019 | HCI | Analyzing Social Impact Evaluation Tools Applied to Design Thinking: A Proposal for Improving User Experience in Urban Spaces Through Social Innovation. | Valentina Volpi, Antonio Opromolla, Carlo Maria Medaglia |
| 2019 | HCI | Towards a Multi-modal Transportation Scenario: An Analysis About Elderly Needs. | Valentina Volpi, Antonio Opromolla, Giovanni Andrea Parente, Carlo Maria Medaglia |
| 2018 | HCI | Chatbot in a Campus Environment: Design of LiSA, a Virtual Assistant to Help Students in Their University Life. | Massimiliano Dibitonto, Katarzyna Leszczynska, Federica Tazzi, Carlo Maria Medaglia |
| 2018 | HCI | Improving Quality of Interaction with the Mobility Services Through the Gamification Approach. | Valentina Volpi, Giovanni Andrea Parente, Guido Pifferi, Antonio Opromolla, Carlo Maria Medaglia |
| 2016 | HCI | Smart Objects for Autism: A Proposal of Classification of the Objects Based on the Autism Symptoms. | Roberta Grimaldi, Mauro Palatucci, Carlo Maria Medaglia |
| 2016 | HCI | Enhancing Data Visualization Modes Through a Physical Representation: The "Makerometer" Solution. | Antonio Opromolla, Massimiliano Dibitonto, Stefania Barca, Sergio Frausin, Claudia Matera, Carlo Maria Medaglia |
| 2016 | HCI | City Usability: A Proposal for Evaluating the Perceived Usability of a City on the Basis of the Website Quality Models. | Antonio Opromolla, Valentina Volpi, Roberta Grimaldi, Carlo Maria Medaglia |
| 2016 | HCI | Playful Interactions for the Citizens' Engagement. The Musical Language as a Possible Application. | Antonio Opromolla, Valentina Volpi, Carlo Maria Medaglia |
| 2016 | HCI | The City as an Interface Between Citizens and Public Administrations. | Valentina Volpi, Antonio Opromolla, Carlo Maria Medaglia |
| 2015 | HCI | Improving User Performance in a Smart Surveillance Scenario through Different Levels of Automation. | Massimiliano Dibitonto, Carlo Maria Medaglia |
| 2015 | HCI | CubeMate: A New Communication Device as Non-verbal Interface in a Shared Space. | Roberta Grimaldi, Valentina Cipelli, Carlo Maria Medaglia |
| 2015 | HCI | UX and Usability on Smart TV: A Case Study on a T-commerce Application. | Andrea Ingrosso, Valentina Volpi, Antonio Opromolla, Eliseo Sciarretta, Carlo Maria Medaglia |
| 2015 | HCI | A Usability Study of a Gesture Recognition System Applied During the Surgical Procedures. | Antonio Opromolla, Valentina Volpi, Andrea Ingrosso, Stefano Fabri, Claudia Rapuano, Delia Passalacqua, Carlo Maria Medaglia |
| 2015 | HCI | Co-design Practice in a Smart City Context Through the Gamification Approach: A Survey About the Most Suitable Applications. | Antonio Opromolla, Valentina Volpi, Andrea Ingrosso, Carlo Maria Medaglia |
| 2014 | HCI | A User-Centered Approach in Designing NFC Couponing Platform: The Case Study of CMM Applications. | Antonio Opromolla, Andrea Ingrosso, Valentina Volpi, Mariarosaria Pazzola, Carlo Maria Medaglia |
| 2014 | HCI | Roma Crash Map: An Open Data Visualization Tool for the Municipalities of Rome. | Valentina Volpi, Andrea Ingrosso, Mariarosaria Pazzola, Antonio Opromolla, Carlo Maria Medaglia |
| 2011 | SOFTCOM | Design and development of a social shopping experience in the IoT domain: The ShopLovers solution. | Ugo Biader Ceipidor, Carlo Maria Medaglia, Valentina Volpi, Alice Moroni, Serena Sposato, Manuele Tamburrano |
| 2009 | HCI | "Art-sonomy": Social Bookmarking of Real Artworks via Mobile Applications with Visual Tags. | Stefano Levialdi Ghiron, Carlo Maria Medaglia, Amedeo Perrone |