| 2026 | CHI | VR for Design: Exploring Long-Term Experiences and Workflows of 3D Designing in Virtual Reality. | Ville Mkel, Daniel Harley, Jieun Lee, Cayley MacArthur |
| 2025 | CHI | Integrating Virtual Reality Head-Mounted Displays into Higher Education Classrooms on a Large Scale. | Ville Mkel, Cayley MacArthur, Jieun Lee, Daniel Harley |
| 2025 | CHI | Co-Creating Equity Initiatives: Community Accountability and Volunteer Training for Safer Conferences. | Olena Pastushenko, Daisy O'Neill, Daniel L. Gardner, Ana O. Henriques, Victoria Neumann, Cayley MacArthur |
| 2025 | CHI | Praise with a Raise: Community-based Gameful Research for Supporting Women and Children Experiencing Homelessness. | Veen Wong, Trisha Sharad Pawar, Greta James, James R. Wallace, Cayley MacArthur |
| 2022 | CHI | "I Don't Want To Shoot The Android": Players Translate Real-Life Moral Intuitions to In-Game Decisions in Detroit: Become Human. | Karina Arrambide, John Yoon, Cayley MacArthur, Katja Rogers, Alessandra Luz, Lennart E. Nacke |
| 2021 | CHI | You're Making Me Sick: A Systematic Review of How Virtual Reality Research Considers Gender & Cybersickness. | Cayley MacArthur, Arielle Grinberg, Daniel Harley, Mark Hancock |
| 2019 | CHI | CHInclusion: Working Toward a More Inclusive HCI Community. | Angelika Strohmayer, Cayley MacArthur, Velvet Spors, Michael J. Muller, Morgan Vigil-Hayes, Ebtisam Abdullah Alabdulqader |