| 2026 | CHI | Reminiscences of Futures (RoF): Designing and Studying Encounters with Embodied, AI-Generated Future Selves. | Jiwon Lee, Yewon Kim, Chang-Min Kim, Suhyun Lim, Chang Hyun Park, Subin Cho, Tek-Jin Nam |
| 2025 | CHI | ShamAIn: Designing Superior Conversational AI Inspired by Shamanism. | Hyungjun Cho, Jiyeon Amy Seo, Jiwon Lee, Chang-Min Kim, Tek-Jin Nam |
| 2025 | CHI | Exploration on Everyday Objects as an IoT Control Interface. | Chang-Min Kim, Tek-Jin Nam |
| 2025 | CHI | The Effect of In-Car Agent Embodiment on Different Types of Information Delivery. | Bonhee Ku, Chang-Min Kim, Hyungjun Cho, Jisu Park, Tek-Jin Nam |
| 2016 | CHI | Exploring the Layered Use of Transparent Display on a Large Tabletop Display. | Chang-Min Kim, Tek-Jin Nam |
| 2016 | CHI | DooBoo: Pet-Like Interactive Dashboard towards Emotional Electric Vehicle. | Yea-Kyung Row, Chang-Min Kim, Tek-Jin Nam |
| 2015 | CHI | G-raff: An Elevating Tangible Block for Spatial Tabletop Interaction. | Chang-Min Kim, Tek-Jin Nam |
| 2015 | CHI | G-raff: An Elevating Tangible Block for Spatial Tabletop Interaction. | Chang-Min Kim, Tek-Jin Nam |
| 2014 | UIST | G-raffe: an elevating tangible block supporting 2.5D interaction in a tabletop computing environment. | Jungu Sim, Chang-Min Kim, Seung-Woo Nam, Tek-Jin Nam |
| 2006 | ICCSA | A HIICA(Highly-Improved Intra CA) Design for M-Commerce. | Byung kwan Lee, Chang-Min Kim, Dae-won Shin, Seung Hae Yang |
| 2005 | ICCSA | SCO Control Net for the Process-Driven SCORM Content Aggregation Model. | Kwanghoon Pio Kim, Hyun-Ah Kim, Chang-Min Kim |
| 2005 | ICCSA | A Real-Time Cooperative Swim-Lane Business Process Modeler. | Kwanghoon Pio Kim, Jung-Hoon Lee, Chang-Min Kim |
| 2005 | ICCSA | A Fragment-Driven Process Modeling Methodology. | Kwanghoon Pio Kim, Jae-Kang Won, Chang-Min Kim |
| 2001 | ICASSP | A digital chip for robust speech recognition in noisy environment. | Chang-Min Kim, Soo-Young Lee |