| 2026 | HCI | Fostering Critical Evaluation of GenAI in Higher Education: Integrating Self-Determination Theory with Digital Nudging. | Chei Sian Lee, Hamzah Bin Osop, Dion Hoe-Lian Goh, Delia Ching Yee Chia, Chi Tran Mai Nguyen |
| 2025 | CSCW | Unhappy to be Guided: Students' Negative Affect and Digital Nudge Effectiveness in Combating Procrastination Towards Informal Learning. | Yong Lin Tam, Simon Junyong Chua, Qi Wen Lim, Kok Khiang Lim, Chei Sian Lee |
| 2025 | HCI | Deepfake Identification Strategies: A Diary Study Comparing Generation Zs and Seniors. | Rachel Wan Ying Chun, Dion Hoe-Lian Goh, Chei Sian Lee, Liuyu Huang |
| 2025 | HCI | Third-Person Effects on the Perceptions of Deepfake Harms Among Seniors. | Liuyu Huang, Shilan Huang, Dion Hoe-Lian Goh, Chei Sian Lee |
| 2025 | HCI | Gen Z Perceptions on Deepfakes as an Everyday Technology: Opportunities or Constraints. | Chei Sian Lee, Li En Tan, Dion Hoe-Lian Goh |
| 2025 | HCI | Public Perceptions of Generative AI: Insights from Social Q&A Platforms. | Jiaqi Liao, Chei Sian Lee |
| 2025 | HCI | Generative AI-Driven Personalized Nudges. | Kok Khiang Lim, Chei Sian Lee |
| 2025 | HCI | Generational Differences and Perceptions of Artificial Intelligence in Singapore. | Chi Tran Mai Nguyen, Chei Sian Lee, Zhang Hao Goh, Edson C. Tandoc Jr. |
| 2024 | HCI | Enhancing Searching as Learning (SAL) with Generative Artificial Intelligence: A Literature Review. | Kok Khiang Lim, Chei Sian Lee |
| 2024 | HCI | Learning Beyond the Classroom in the AI Era: A Generation Z Perspective. | Kok Khiang Lim, Chei Sian Lee |
| 2024 | HCI | Understanding Seniors' Strategies for Identifying Deepfakes. | Zhong Tang, Dion Hoe-Lian Goh, Chei Sian Lee, Yihao Yang |
| 2024 | ICIS | Smart for All: The Development of Singpass Towards an Inclusive Smart Nation Platform. | Roxanne B. Llamzon, Felix T. C. Tan, Kuansong Victor Zhuang, Bella Choo, Chei Sian Lee, Gerard Goggin |
| 2022 | HCI | Understanding Users' Deepfake Video Verification Strategies. | Dion Hoe-Lian Goh, Chei Sian Lee, Zirong Chen, Xue Wen Kuah, Ying Ling Pang |
| 2022 | HCI | Understanding Users' Perception of Cute Aesthetics in Mobile Interface Design. | Chei Sian Lee, Dion Hoe-Lian Goh, Shermine Shimin Lau, Wei Yan Low, Shu Fan |
| 2021 | HCI | Sharing is Learning: Using Topic Modelling to Understand Online Comments Shared by Learners. | Kok Khiang Lim, Chei Sian Lee |
| 2021 | HCI | Analyzing COVID-19 Vaccine Tweets for Tonal Shift. | Han Wei Tan, Chei Sian Lee, Dion Hoe-Lian Goh, Han Zheng, Yin Leng Theng |
| 2021 | IIWAS | Determining the Motivating Factors in Mobile Crowdsourcing Participation. | Chei Sian Lee, Dion Hoe-Lian Goh, Qian Wu, Hang Guo |
| 2020 | HCI | Diabetweets: Analysis of Tweets for Health-Related Information. | Hamzah Bin Osop, Rabiul Hasan, Chei Sian Lee, Chee Yong Neo, Chee Kim Foo, Ankit Saurabh |
| 2020 | HCI | The Framing Effect of Questions in Community Question-Answering Sites. | Qian Wu, Dion Hoe-Lian Goh, Chei Sian Lee |
| 2019 | MOMM | Fun with AEDs: Examining the Effects of a Gamified Mobile Crowdsourcing Application. | Anran Hao, Chei Sian Lee, Wesley Chee-Wah Tan |
| 2017 | HCI | Examining Enjoyment in Gamifying Physical Exercise and a Healthy Diet. | Khasfariyati Razikin, Dion Hoe-Lian Goh, Chei Sian Lee |
| 2015 | HCI | An Investigation of Reward Systems in Human Computation Games. | Dion Hoe-Lian Goh, Ei Pa Pa Pe-Than, Chei Sian Lee |
| 2011 | HCI | Tweet Me Home: Exploring Information Use on Twitter in Crisis Situations. | Nirupama Dharmavaram Sreenivasan, Chei Sian Lee, Dion Hoe-Lian Goh |
| 2011 | SAC | Performance and perceptions of human computation games for image tagging. | Dion Hoe-Lian Goh, Chei Sian Lee, Alton Yeow-Kuan Chua |
| 2010 | CW | Looking for a Good Time: Information Seeking in a Mobile Content Sharing and Gaming Environments. | Guanghao Low, Dion Hoe-Lian Goh, Chei Sian Lee |
| 2010 | NordiCHI | Evaluating game genres for tagging images. | Dion Hoe-Lian Goh, Rebecca Pei-Hui Ang, Alton Yeow-Kuan Chua, Chei Sian Lee |
| 2010 | SAC | Evaluating the usability of a mobile content sharing game. | Alton Yeow-Kuan Chua, Chei Sian Lee, Dion Hoe-Lian Goh, Keng Tiong Tan, Nguyen Anthony |
| 2003 | ICIS | Information Technology Product Bundling in the Presence of Complementarities, Quality Uncertainty, and Network Effects: An Agent-Based Approach. | Khim Yong Goh, Chei Sian Lee, Chay Hoon Lee |