| 2025 | CHI | Visualizing Exercise Data from Combat Exergame for Exploring the Insight from Personal Informatics with Large Language Models. | Zong-Ying Li, Yen-Hua Lai, Chi-Yu Lin, Chien-Hsing Chou, Ping-Hsuan Han |
| 2025 | SIGGRAPH | Exploring Real-Time Water Surface Simulation for Immersive Virtual Reality Using Marker-Based Tracking. | Li-En Lai, Chi-Yu Lin, Tse-Yu Pan, Ping-Hsuan Han |
| 2025 | UIST | Exploring the Impact of a Liquid-Based System on Full-Body Weight Perception in Weighted Exercise within Virtual Reality. | Chi-Yu Lin, Meng-Wei Lu, Jung Shen, Guan-Yu Zhou, Tse-Yu Pan, Ping-Hsuan Han |
| 2024 | SIGGRAPH | WaterForm: Altering the Liquid to Generate Multisensory Feedback for Enhancing Immersive Environment. | I-Chin Chen, Hsin-Chia Chang, Chia-Yi Hung, Chi-Yu Lin, Kuan-Ning Chang, Ping-Hsuan Han |
| 2024 | SiggraphA | Dragravity: Wearable, Reconfigurable, Dynamic Weight-Shifting Waterbags to Enhance Full-Body Weight Sensations. | Chi-Yu Lin, Hsin-Chia Chang, Meng-Wei Lu, Guan-Yu Zhou, Yu-Hin Chan, Ping-Hsuan Han |
| 2009 | ISCAS | Modified Layered Message Passing Decoding with Dynamic Scheduling and Early Termination for QC-LDPC Codes. | Yeong-Luh Ueng, Yu-Lun Wang, Chi-Yu Lin, Jen-Yuan Hsu, Pangan Ting |