| 2025 | ICML | Preference Adaptive and Sequential Text-to-Image Generation. | Ofir Nabati, Guy Tennenholtz, Chih-Wei Hsu, Moonkyung Ryu, Deepak Ramachandran, Yinlam Chow, Xiang Li, Craig Boutilier |
| 2025 | QRS | A Design of Experiments Oracle LLM for Research-Grounded Combinatorial Testing. | Logan Margabandu, Zizhao Chen, W. Eric Wong, Chih-Wei Hsu |
| 2024 | ICLR | Demystifying Embedding Spaces using Large Language Models. | Guy Tennenholtz, Yinlam Chow, Chih-Wei Hsu, Jihwan Jeong, Lior Shani, Azamat Tulepbergenov, Deepak Ramachandran, Martin Mladenov, Craig Boutilier |
| 2024 | PCS | Evaluation of Low Complexity Enhancement Video Codec (LCEVC) with HEVC and VVC on 4K Content. | Olena Chubach, Ching-Yeh Chen, Tzu-Der Chuang, Yi-Wen Chen, Chih-Wei Hsu, Yu-Wen Huang |
| 2024 | SIGIR | Minimizing Live Experiments in Recommender Systems: User Simulation to Evaluate Preference Elicitation Policies. | Chih-Wei Hsu, Martin Mladenov, Ofer Meshi, James Pine, Hubert Pham, Shane Li, Xujian Liang, Anton Polishko, Li Yang, Ben Scheetz, Craig Boutilier |
| 2022 | WWW | Discovering Personalized Semantics for Soft Attributes in Recommender Systems using Concept Activation Vectors. | Christina Gpfert, Yinlam Chow, Chih-Wei Hsu, Ivan Vendrov, Tyler Lu, Deepak Ramachandran, Craig Boutilier |
| 2021 | ICML | Meta-Thompson Sampling. | Branislav Kveton, Mikhail Konobeev, Manzil Zaheer, Chih-Wei Hsu, Martin Mladenov, Craig Boutilier, Csaba Szepesvri |
| 2021 | QRS | Strategies for Reducing Traffic Volume and Security on Smart Grid. | Chih-Wei Hsu, Sun-Yuan Hsieh |
| 2020 | RecSys | Demonstrating Principled Uncertainty Modeling for Recommender Ecosystems with RecSim NG. | Martin Mladenov, Chih-Wei Hsu, Vihan Jain, Eugene Ie, Christopher Colby, Nicolas Mayoraz, Hubert Pham, Dustin Tran, Ivan Vendrov, Craig Boutilier |
| 2018 | ICMLC | A Decomposition-Based Partition Method For Matrix-Multiplication In The Mapreduce Model. | Kuen-Fang Jea, Chih-Wei Hsu, Yen-Lin Chen |
| 2018 | ICMLC | A Missing Data Imputation Method With Distance Function. | Kuen-Fang Jea, Chih-Wei Hsu, Li-You Tang |
| 2011 | GRC | Widget-based framework for web service discovery on multiple home social network. | Chih-Wei Hsu, Sheng-Tzong Cheng, Chen-Fei Chen |
| 2011 | HIS | Connection manager using FAHP of MCDM techniques in heterogeneous network. | Chih-Wei Hsu, Jian-Pan Li, Sheng-Tzong Cheng |
| 2011 | VTC | MAC Channel Congestion Control Mechanism in IEEE 802.11p/WAVE Vehicle Networks. | Chih-Wei Hsu, Chung-Hsien Hsu, Huei-Ru Tseng |
| 2010 | HPCC | Tree-Based Adaptive Broadcasting of Bandwidth Allocation for Vehicle Ad Hoc Networks. | Gwo-Jiun Horng, Chi-Hsuan Wang, Sheng-Tzong Cheng, Chih-Wei Hsu, Sheng-Fu Su |
| 2010 | ICMLC | A load-controllable mining system for frequent-pattern discovery in dynamic data streams. | Kuen-Fang Jea, Chao-Wei Li, Chih-Wei Hsu, Ru-Ping Lin, Ssu-Fan Yen |
| 2010 | SMC | High-level behavior control of an e-pet with reinforcement learning. | Chih-Wei Hsu, Alan Liu |
| 2010 | WCNC | A Transport Layer Mechanism for Fair TCP Throughput over 802.11 Multi-Hop Wireless Mesh Networks. | Chih-Wei Hsu, Ting-Chao Hou, Cheng-Shong Wu |
| 2007 | ICDE | Discriminative Frequent Pattern Analysis for Effective Classification. | Hong Cheng, Xifeng Yan, Jiawei Han, Chih-Wei Hsu |
| 2007 | IJCAI | Constraint Partitioning for Solving Planning Problems with Trajectory Constraints and Goal Preferences. | Chih-Wei Hsu, Benjamin W. Wah, Ruoyun Huang, Yixin Chen |
| 2005 | ICTAI | Subgoal Ordering and Granularity Control for Incremental Planning. | Chih-Wei Hsu, Yixin Chen |
| 2003 | ICIP | Platform architecture design for MEG-4 video coding. | Wei-Min Chao, Yung-Chi Chang, Chih-Wei Hsu, Liang-Gee Chen |
| 2003 | ISCAS | Computationally controllable integer, half, and quarter-pel motion estimator for MPEG-4 Advanced Simple Profile. | Wei-Min Chao, Tung-Chien Chen, Yung-Chi Chang, Chih-Wei Hsu, Liang-Gee Chen |
| 2003 | ISCAS | Hardware-oriented optimization and block-level architecture design for MPEG-4 FGS encoder. | Chih-Wei Hsu, Yung-Chi Chang, Wei-Min Chao, Liang-Gee Chen |
| 2002 | ICIP | A fast and high subjective quality sprite generation algorithm with frame skipping and multiple sprites techniques. | Shao-Yi Chien, Ching-Yeh Chen, Wei-Min Chao, Chih-Wei Hsu, Yu-Wen Huang, Liang-Gee Chen |
| 2001 | WSCG | Computer-Generated Chinese Painting for Landscapes and Portraits. | Der-Lor Way, Chih-Wei Hsu, Hsin-Yi Chiu, Zen-Chung Shih |