Chris Hecker
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
3
Venues
1
Active years
1999–2008
Best venue rank
A*
Where they publish
Papers
3 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2008 | SIGGRAPH | Four views of procedural character animation for computer games. | Ken Perlin, Chris Hecker, Craig Reynolds, Friedrich Kirschner |
| 2007 | SIGGRAPH | Player-driven procedural texturing. | David (grue) DeBry, Henry Goffin, Chris Hecker, Ocean Quigley, Shalin Shodhan, Andrew Willmott |
| 1999 | SIGGRAPH | How SIGGRAPH research is utilized in games. | Chris Hecker, Alex Dunne, Alan Yu, Seamus Blackley, Peter Lincroft, Casey Muratori, Michael Saxs Persson |