| 2024 | ICCHP | AsTeRICS Grid: Why Freely Accessible Software is Needed for Democratizing AAC in the Long Term. | Benjamin Klaus, Benjamin Aigner, Martin Deinhofer, Alija Sabic, Christoph Veigl |
| 2024 | ICCHP | Development and Evaluation of a Low-Cost, High-Precision Sensor System for Mouth-Operated Joysticks. | Christoph Veigl, Benjamin Aigner, Benjamin Klaus, Martin Deinhofer |
| 2022 | ICCHP | Universal Access Panel: A Novel Approach for Accessible Smart Homes and IoT. | Christoph Veigl, Benjamin Klaus, Benjamin Aigner, Manuel Wagner |
| 2017 | HCI | Personalized Computer Access for People with Severe Motor Disabilities - AsTeRICS, FlipMouse and the Two-Level Personalization Software Engineering Method. | Christoph Veigl, Martin Deinhofer, Benjamin Aigner, Klaus Miesenberger |
| 2016 | SoMeT | A Runtime Middleware for Enabling Application Integration and Rapid Re-Engineering. | Marios Komodromos, Christos Mettouris, Achilleas P. Achilleos, George A. Papadopoulos, Martin Deinhofer, Christoph Veigl, Alfred Doppler, Stefan Schurz |
| 2012 | ICCHP | Addressing Accessibility Challenges of People with Motor Disabilities by Means of AsTeRICS: A Step by Step Definition of Technical Requirements. | Alvaro Garca-Soler, Unai Daz-Orueta, Roland Ossmann, Gerhard Nussbaum, Christoph Veigl, Christoph Weiss, Karol Pecyna |
| 2012 | ICCHP | Making the PlayStation 3 Accessible with AsTeRICS. | Roland Ossmann, David Thaller, Gerhard Nussbaum, Christoph Veigl, Christoph Wei |