Christopher D. Kulla
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
14
Venues
2
Active years
2003–2020
Best venue rank
A*
Where they publish
Papers
14 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2020 | SIGGRAPH | Practical Caustics Rendering with Adaptive Photon Guiding. | Alejandro Conty Estevez, Christopher D. Kulla |
| 2019 | SIGGRAPH | Path tracing in production: part 1: modern path tracing. | Luca Fascione, Johannes Hanika, Daniel Heckenberg, Christopher D. Kulla, Marc Droske, Jorge Schwarzhaupt |
| 2018 | SIGGRAPH | Design and implementation of modern production renderers. | Matt Pharr, Brent Burley, Per H. Christensen, Marcos Fajardo, Luca Fascione, Christopher D. Kulla |
| 2017 | SIGGRAPH | Lighting up the smurfs enchanted forest. | Xinling Chen, Christopher D. Kulla, Lucas Miller, Alan Chen |
| 2017 | SIGGRAPH | Importance sampling of many lights with adaptive tree splitting. | Alejandro Conty Estevez, Christopher D. Kulla |
| 2017 | SIGGRAPH | Path tracing in production - part 2: making movies. | Luca Fascione, Johannes Hanika, Rob Piek, Christophe Hery, Ryusuke Villemin, Thorsten-Walther Schmidt, Christopher D. Kulla, Daniel Heckenberg, Andr Mazzone |
| 2017 | SIGGRAPH | Production volume rendering: SIGGRAPH 2017 course. | Julian Fong, Magnus Wrenninge, Christopher D. Kulla, Ralf Habel |
| 2017 | SIGGRAPH | Physically based shading in theory and practice. | Stephen Hill, Stephen McAuley, Alejandro Conty, Michal Drobot, Eric Heitz, Christophe Hery, Christopher D. Kulla, Jon Lanz, Junyi Ling, Nathan Walster, Feng Xie, Adam Micciulla, Ryusuke Villemin |
| 2013 | SIGGRAPH | BSSRDF importance sampling. | Alan King, Christopher D. Kulla, Alejandro Conty, Marcos Fajardo |
| 2013 | SIGGRAPH | Oz: the great and volumetric. | Magnus Wrenninge, Christopher D. Kulla, Viktor Lundqvist |
| 2011 | SIGGRAPH | Decoupled ray-marching of heterogeneous participating media. | Christopher D. Kulla |
| 2011 | SIGGRAPH | Importance sampling of area lights in participating media. | Christopher D. Kulla, Marcos Fajardo |
| 2010 | SIGGRAPH | Open Shading Language. | Larry Gritz, Clifford Stein, Christopher D. Kulla, Alejandro Conty |
| 2003 | PG | Using Texture Synthesis for Non-Photorealistic Shading from Paint Samples. | Christopher D. Kulla, James D. Tucek, Reynold J. Bailey, Cindy Grimm |