| 2020 | SGAI | Using Active Learning to Understand the Videoconference Experience: A Case Study. | Simon Llewellyn, Christopher L. Simons, Jim Smith |
| 2016 | GECCO | Exploiting Antipheromone in Ant Colony Optimisation for Interactive Search-Based Software Design and Refactoring. | Christopher L. Simons, Jim Smith |
| 2015 | GECCO | Metaheuristic Design Pattern: Preference. | Hamzeh J. Aljawawdeh, Christopher L. Simons, Mohammed Odeh |
| 2014 | GECCO | Metaheuristic design pattern: interactive solution presentation. | Mark R. N. Shackelford, Christopher L. Simons |
| 2014 | SMC | Using evolutionary computation to shed light on the effect of scale and complexity on object-oriented software design. | Christopher L. Simons, Jim Smith |
| 2013 | GECCO | A comparison of two memetic algorithms for software class modelling. | Jim Smith, Christopher L. Simons |
| 2013 | ICSE | Whither (away) Software Engineers in SBSE? | Christopher L. Simons |
| 2010 | SMC | Dynamic parameter control of interactive local search in UML software design. | Christopher L. Simons, Ian C. Parmee |
| 2009 | SMC | An Empirical Investigation of Search-Based Computational Support for Conceptual Software Engineering Design. | Christopher L. Simons, Ian C. Parmee |
| 2008 | CEC | User-centered, evolutionary search in conceptual software design. | Christopher L. Simons, Ian C. Parmee |
| 2008 | GECCO | Agent-based support for interactive search in conceptual software engineering design. | Christopher L. Simons, Ian C. Parmee |
| 2006 | GECCO | Single and multi-objective genetic operators in object-oriented conceptual software design. | Christopher L. Simons, Ian C. Parmee |