| 2026 | CHI | VR for Design: Exploring Long-Term Experiences and Workflows of 3D Designing in Virtual Reality. | Ville Mkel, Daniel Harley, Jieun Lee, Cayley MacArthur |
| 2025 | CHI | Integrating Virtual Reality Head-Mounted Displays into Higher Education Classrooms on a Large Scale. | Ville Mkel, Cayley MacArthur, Jieun Lee, Daniel Harley |
| 2022 | TEI | Together Alone: A Tangible Online Narrative. | Daniel Harley, Stefan Grambart, Rodrigo Skazufka Bergel, Ali Mazalek |
| 2021 | CHI | You're Making Me Sick: A Systematic Review of How Virtual Reality Research Considers Gender & Cybersickness. | Cayley MacArthur, Arielle Grinberg, Daniel Harley, Mark Hancock |
| 2021 | TEI | Playing by Ear: Designing for the Physical in a Sound-Based Virtual Reality Narrative. | Daniel Harley, Aneesh P. Tarun, Bonnie J. Stinson, Tudor Tibu, Ali Mazalek |
| 2018 | TEI | Sensory VR: Smelling, Touching, and Eating Virtual Reality. | Daniel Harley, Alexander Verni, Mackenzie Willis, Ashley Ng, Lucas Bozzo, Ali Mazalek |
| 2016 | TEI | Towards a Framework for Tangible Narratives. | Daniel Harley, Jean Ho Chu, Jamie Kwan, Ali Mazalek |
| 2016 | TEI | Grasping Cultural Context through Multisensory Interactions. | Jamie Kwan, Jean Ho Chu, Daniel Harley, Melanie McBride, Ali Mazalek |
| 2015 | TEI | Mapping Place: Supporting Cultural Learning through a Lukasa-inspired Tangible Tabletop Museum Exhibit. | Jean Ho Chu, Paul G. Clifton, Daniel Harley, Jordanne Pavao, Ali Mazalek |