| 2024 | HAI | The Interactive Process Modeller: A Tool for Modelling Inter-Agent Relationships in an Interactive System. | Naia Kamawar-MacLeod, David Thue |
| 2024 | HAI | Capabilities and Constraints: Modelling what Human and AI Agents Can and Can't Change. | Naia Kamawar-MacLeod, David Thue |
| 2021 | ICIDS | The Applicability of Greimassian Semiotics to Meaningful Procedural Quest Generation. | Luis F. T. Meza, David Thue |
| 2020 | ICIDS | What Might an Action do? Toward a Grounded View of Actions in Interactive Storytelling. | David Thue |
| 2019 | FDG | Changes of user experience in an adaptive game: a study of an AI manager. | Francesca Foffano, David Thue |
| 2017 | ICIDS | Level of Detail Event Generation. | Luis Flores, David Thue |
| 2017 | ICIDS | Open World Story Generation for Increased Expressive Range. | David Thue, Stephan Schiffel, Tryggvi r Gumundsson, Guni Fannar Kristjnsson, Kri Eirksson, Magns Vilhelm Bjrnsson |
| 2016 | EGVE | Become your Avatar: Fast Skeletal Reconstruction from Sparse Data for Fully-tracked VR. | Fririk Aalsteinn Fririksson, Halldr Snaer Kristjnsson, Danel Arnar Sigursson, David Thue, Hannes Hgni Vilhjlmsson |
| 2016 | ICIDS | Delayed Roles with Authorable Continuity in Plan-Based Interactive Storytelling. | David Thue, Stephan Schiffel, Ragnar Adolf rnason, Ingibergur Sindri Stefnisson, Birgir Steinarsson |
| 2015 | ICIDS | Opportunities for Integration in Interactive Storytelling. | David Thue, Kri Halldrsson |
| 2010 | ICIDS | Player Agency and the Relevance of Decisions. | David Thue, Vadim Bulitko, Marcia Spetch, Trevon Romanuik |
| 2009 | ICIDS | Exaggerated Claims for Interactive Stories. | David Thue, Vadim Bulitko, Marcia Spetch, Michael Webb |
| 2008 | ICIDS | Making Stories Player-Specific: Delayed Authoring in Interactive Storytelling. | David Thue, Vadim Bulitko, Marcia Spetch |