Douglas Lanman
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
44
Venues
7
Active years
2006–2025
Best venue rank
A*
Where they publish
Papers
44 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2025 | CVPR | Geometry-guided Online 3D Video Synthesis with Multi-View Temporal Consistency. | Hyunho Ha, Lei Xiao, Christian Richardt, Thu Nguyen-Phuoc, Changil Kim, Min H. Kim, Douglas Lanman, Numair Khan |
| 2025 | SIGGRAPH | Wide Field-of-View Mixed Reality. | Lei Xiao, Yang Zhao, Dave Lindberg, Joel Hegland, Seth Moczydlowski, Eric Penner, Dan Tebbs, Daniel Terpstra, Ian Ender, Yu-Jen Lin, Julia Majors, Douglas Lanman |
| 2025 | SIGGRAPH | Hyperrealistic VR: A 90-PPD, 1400-Nit, High-Contrast Headset. | Ying Geng, Xuan Wang, Wataru Nishizawa, Nathan Negreiro, Yu-Jen Lin, Charlene Atlas, Antoine Liu-Dujardin, Federico Schliemann, Andrew Gunderson, Ryan Crisp, Dan Hu, Douglas Lanman, Michael Abrash |
| 2025 | WACV | GauFRe: Gaussian Deformation Fields for Real-Time Dynamic Novel View Synthesis. | Yiqing Liang, Numair Khan, Zhengqin Li, Thu Nguyen-Phuoc, Douglas Lanman, James Tompkin, Lei Xiao |
| 2023 | CVPR | Temporally Consistent Online Depth Estimation Using Point-Based Fusion. | Numair Khan, Eric Penner, Douglas Lanman, Lei Xiao |
| 2023 | ICCP | Stochastic Light Field Holography. | Florian Schiffers, Praneeth Chakravarthula, Nathan Matsuda, Grace Kuo, Ethan Tseng, Douglas Lanman, Felix Heide, Oliver Cossairt |
| 2023 | ICCV | Tiled Multiplane Images for Practical 3D Photography. | Numair Khan, Lei Xiao, Douglas Lanman |
| 2023 | SIGGRAPH | Perspective-Correct VR Passthrough Without Reprojection. | Grace Kuo, Eric Penner, Seth Moczydlowski, Alexander Ching, Douglas Lanman, Nathan Matsuda |
| 2023 | SIGGRAPH | Reprojection-Free VR Passthrough. | Grace Kuo, Eric Penner, Seth Moczydlowski, Alexander Ching, Douglas Lanman, Nathan Matsuda |
| 2023 | SIGGRAPH | Retinal-Resolution Varifocal VR. | Yang Zhao, Dave Lindberg, Bruce Cleary, Olivier Mercier, Ryan Mcclelland, Eric Penner, Yu-Jen Lin, Julia Majors, Douglas Lanman |
| 2023 | SiggraphA | Perceptual Requirements for World-Locked Rendering in AR and VR. | Phillip Guan, Eric Penner, Joel Hegland, Benjamin Letham, Douglas Lanman |
| 2023 | SiggraphA | Perceptually Adaptive Real-Time Tone Mapping. | Taimoor Tariq, Nathan Matsuda, Eric Penner, Jerry Jia, Douglas Lanman, Ajit Ninan, Alexandre Chapiro |
| 2022 | SIGGRAPH | Perceptual Requirements for Eye-Tracked Distortion Correction in VR. | Phillip Guan, Olivier Mercier, Michael Shvartsman, Douglas Lanman |
| 2022 | SIGGRAPH | Optimizing vision and visuals: lectures on cameras, displays and perception. | Koray Kavakli, David Robert Walton, Nick Antipa, Rafal Mantiuk, Douglas Lanman, Kaan Aksit |
| 2022 | SIGGRAPH | Hdr VR. | Nathan Matsuda, Yang Zhao, Alexandre Chapiro, Clinton Smith, Douglas Lanman |
| 2022 | SIGGRAPH | NeuralPassthrough: Learned Real-Time View Synthesis for VR. | Lei Xiao, Salah Nouri, Joel Hegland, Alberto Garcia Garcia, Douglas Lanman |
| 2022 | SiggraphA | Realistic Luminance in VR. | Nathan Matsuda, Alexandre Chapiro, Yang Zhao, Clinton Smith, Romain Bachy, Douglas Lanman |
| 2021 | SIGGRAPH | Reverse Pass-Through VR. | Nathan Matsuda, Brian Wheelwright, Joel Hegland, Douglas Lanman |
| 2018 | SIGGRAPH | DeepFocus: learned image synthesis for computational display. | Lei Xiao, Anton Kaplanyan, Alexander Fix, Matthew Chapman, Douglas Lanman |
| 2017 | SIGGRAPH | A case study on raytracing-in-the-loop optimization: focal surface displays. | Nathan Matsuda, Alexander Fix, Douglas Lanman |
| 2014 | ECCV | Vision Correcting Displays Based on Inverse Blurring and Aberration Compensation. | Brian A. Barsky, Fu-Chung Huang, Douglas Lanman, Gordon Wetzstein, Ramesh Raskar |
| 2014 | SIGGRAPH | Put on your 3D glasses now: the past, present, and future of virtual and augmented reality. | Douglas Lanman, Henry Fuchs, Mark Mine, Ian McDowall, Michael Abrash |
| 2014 | SIGGRAPH | Cascaded displays: spatiotemporal superresolution using offset pixel layers. | Douglas Lanman, Felix Heide, Dikpal Reddy, Jan Kautz, Kari Pulli, David P. Luebke |
| 2014 | SIGGRAPH | Pinlight displays: wide field of view augmented reality eyeglasses using defocused point light sources. | Andrew Maimone, Douglas Lanman, Kishore Rathinavel, Kurtis Keller, David Luebke, Henry Fuchs |
| 2014 | SIGGRAPH | 3D scanning for personal 3D printing: build your own desktop 3D scanner. | Gabriel Taubin, Daniel Moreno, Douglas Lanman |
| 2013 | SIGGRAPH | Near-eye light field displays. | Douglas Lanman, David Luebke |
| 2013 | SIGGRAPH | Near-eye light field displays. | Douglas Lanman, David P. Luebke |
| 2012 | CVPR | Single lens off-chip cellphone microscopy. | Aydin Arpa, Gordon Wetzstein, Douglas Lanman, Ramesh Raskar |
| 2012 | SIGGRAPH | Computational cellphone microscopy. | Aydin Arpa, Gordon Wetzstein, Douglas Lanman, Ramesh Raskar |
| 2012 | SIGGRAPH | Tensor displays. | Matthew Hirsch, Douglas Lanman, Gordon Wetzstein, Ramesh Raskar |
| 2012 | SIGGRAPH | Computational plenoptic imaging. | Gordon Wetzstein, Ivo Ihrke, Douglas Lanman, Wolfgang Heidrich, Ramesh Raskar, Kurt Akeley |
| 2012 | SIGGRAPH | Computational displays: combining optical fabrication, computational processing, and perceptual tricks to build the displays of the future. | Gordon Wetzstein, Douglas Lanman, Diego Gutierrez, Matthew Hirsch |
| 2011 | SIGGRAPH | Build your own glasses-free 3D display. | Douglas Lanman, Matthew Hirsch |
| 2010 | ECCV | Descattering Transmission via Angular Filtering. | Jaewon Kim, Douglas Lanman, Yasuhiro Mukaigawa, Ramesh Raskar |
| 2010 | SIGGRAPH | Build your own 3D display. | Matthew Hirsch, Douglas Lanman |
| 2010 | SIGGRAPH | Content-adaptive parallax barriers for automultiscopic 3D display. | Douglas Lanman, Matthew Hirsch, Yunhee Kim, Ramesh Raskar |
| 2010 | SIGGRAPH | Content-adaptive parallax barriers for automultiscopic 3D display. | Douglas Lanman, Matthew Hirsch, Yunhee Kim, Ramesh Raskar |
| 2010 | SiggraphA | Build your own 3D display. | Matthew Hirsch, Douglas Lanman |
| 2009 | SIGGRAPH | BiDi screen: a thin, depth-sensing LCD for 3D interaction using light fields. | Matthew Hirsch, Douglas Lanman, Henry Holtzman, Ramesh Raskar |
| 2009 | SIGGRAPH | BiDi screen: depth and lighting aware interaction and display. | Matthew Hirsch, Douglas Lanman, Ramesh Raskar, Henry Holtzman |
| 2009 | SIGGRAPH | BiDi screen: depth and lighting aware interaction and display. | Matthew Hirsch, Douglas Lanman, Ramesh Raskar, Henry Holtzman |
| 2009 | SIGGRAPH | Build your own 3D scanner: optical triangulation for beginners. | Douglas Lanman, Gabriel Taubin |
| 2009 | SIGGRAPH | Build your own 3D scanner: 3D photography for beginners. | Douglas Lanman, Gabriel Taubin |
| 2006 | SIGGRAPH | Multi-flash 3D photography: capturing shape and appearance. | Douglas Lanman, Peter G. Sibley, Daniel E. Crispell, Yong Zhao, Gabriel Taubin |