| 2016 | Mobisys | FlashBack: Immersive Virtual Reality on Mobile Devices via Rendering Memoization. | Kevin Boos, David Chu, Eduardo Cuervo |
| 2016 | Mobisys | Demo: FlashBack: Immersive Virtual Reality on Mobile Devices via Rendering Memoization. | Kevin Boos, David Chu, Eduardo Cuervo |
| 2016 | Mobisys | Poster: Mobile Virtual Reality for Head-mounted Displays With Interactive Streaming Video and Likelihood-based Foveation. | Eduardo Cuervo, David Chu |
| 2016 | Mobisys | Demo: FocusVR: Effective & Usable VR Display Power Management. | Tan Kiat Wee, Eduardo Cuervo, Rajesh Krishna Balan |
| 2015 | Mobisys | Kahawai: High-Quality Mobile Gaming Using GPU Offload. | Eduardo Cuervo, Alec Wolman, Landon P. Cox, Kiron Lebeck, Ali Razeen, Stefan Saroiu, Madanlal Musuvathi |
| 2015 | Mobisys | Demo: Irides: Attaining Quality, Responsiveness and Mobility for Virtual Reality Head-mounted Displays. | Yury Degtyarev, Eduardo Cuervo, David Chu |
| 2015 | Mobisys | Outatime: Using Speculation to Enable Low-Latency Continuous Interaction for Mobile Cloud Gaming. | Kyungmin Lee, David Chu, Eduardo Cuervo, Johannes Kopf, Yury Degtyarev, Sergey Grizan, Alec Wolman, Jason Flinn |
| 2014 | Mobisys | Demo: Kahawai: high-quality mobile gaming using GPU offload. | Eduardo Cuervo, Alec Wolman, Landon P. Cox, Stefan Saroiu, Madanlal Musuvathi, Ali Razeen |
| 2014 | Mobisys | Demo: DeLorean: using speculation to enable low-latency continuous interaction for mobile cloud gaming. | Kyungmin Lee, David Chu, Eduardo Cuervo, Alec Wolman, Jason Flinn |
| 2013 | Mobisys | ScreenPass: secure password entry on touchscreen devices. | Dongtao Liu, Eduardo Cuervo, Valentin Pistol, Ryan Scudellari, Landon P. Cox |
| 2011 | COMSNETS | CrowdLab: An architecture for volunteer mobile testbeds. | Eduardo Cuervo, Peter Gilbert, Bi Wu, Landon P. Cox |
| 2010 | Mobisys | MAUI: making smartphones last longer with code offload. | Eduardo Cuervo, Aruna Balasubramanian, Dae-ki Cho, Alec Wolman, Stefan Saroiu, Ranveer Chandra, Paramvir Bahl |