Elaine Gan
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
1
Venues
1
Active years
2011–2011
Best venue rank
C
Where they publish
Papers
1 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2011 | FDG | PCG-based game design: enabling new play experiences through procedural content generation. | Gillian Smith, Elaine Gan, Alexei Othenin-Girard, Jim Whitehead |