| 2023 | HCI | Participatory Designs for Computational Play - A Study of Children's Play Across Traditional and Digital Domains. | Eva Brooks, Emma Edstrand |
| 2023 | HCI | Didactical Design Goes Rogue? Children's Playful Explorations While Engaged in Scaffolded Coding Activities Supported by Robots. | Jeanette Sjberg, Eva Brooks |
| 2022 | ArtsIT | Questioning Potentials of the Electrorganic aFrame in Music Therapy: Two Client Case Studies with a Single Music Therapist. | Anthony Lewis Brooks, Eva Brooks |
| 2022 | HCI | Whose Interests and Knowledge are Recognized? An Empirical Study of Teachers' Reflections on Integrating Digital Technologies in Teaching Activities. | Eva Brooks, Marie Bengtsson |
| 2022 | HCI | Knowledge Creation in Co-design Activities - Business-Driven Collaboration in the Development of a Digital Communication Tool. | Eva Brooks, Anders Kalsgaard Mller |
| 2022 | HCI | Understanding School Children's Playful Experiences Through the Use of Educational Robotics - The Impact of Open-Ended Designs. | Jeanette Sjberg, Eva Brooks |
| 2020 | HCI | Gender Differences When School Children Develop Digital Game-Based Designs: A Case Study. | Jeanette Sjberg, Eva Brooks |
| 2019 | ArtsIT | Targeting Experiences. | Anthony Lewis Brooks, Eva Brooks |
| 2019 | ArtsIT | Extended Realities, Artificial Intelligence and Interfaces. | Anthony Lewis Brooks, Eva Brooks |
| 2019 | ArtsIT | Games, Gamification and Accessible Games. | Anthony Lewis Brooks, Eva Brooks |
| 2019 | ArtsIT | Arts and Artist. | Anthony Lewis Brooks, Eva Brooks |
| 2019 | ArtsIT | Design as a Knowledge Constructing Activity. | Eva Brooks, Anthony Lewis Brooks |
| 2019 | ArtsIT | Learning Designs and Participation Through Digital Technologies. | Eva Brooks, Anthony Lewis Brooks |
| 2019 | ArtsIT | Innovation, Inclusion and Emerging Technologies. | Eva Brooks, Anthony Lewis Brooks |
| 2019 | ArtsIT | To Become Digitally Competent: A Study of Educators' Participation in Professional Learning. | Eva Brooks, Marie Bengtsson, Malin Jartsell Gustafsson, Tony Roth, Lena Tonnby |
| 2019 | ArtsIT | Problem Solving and Collaboration When School Children Develop Game Designs. | Jeanette Sjberg, Eva Brooks |
| 2018 | ArtsIT | ArtsIT/DLI History, Research and Network Development. | Anthony Lewis Brooks, Eva Brooks |
| 2018 | ArtsIT | Design, Learning and Innovation in Developing a Physical Activity Training Network: L.U.C.A.S Project. | Eva Brooks, Anthony Lewis Brooks |
| 2018 | ArtsIT | What Prevents Teachers from Using Games and Gamification Tools in Nordic Schools? | Eva Brooks, Salvr Gissurardttir, Bjarki Thor Jonsson, Skulina Kjartansdottir, Robin Isfold Munkvold, Hugo Nordseth, Helga Ds sfold Sigurardttir |
| 2018 | ArtsIT | Evolving Playful and Creative Activities When School Children Develop Game-Based Designs. | Eva Brooks, Jeanette Sjberg |
| 2017 | ArtsIT | Designing Inclusive Reflective Learning with Digital Democratic Dialogue Across Boundaries and Diversities. | Elsebeth Korsgaard Sorensen, Eva Brooks |
| 2017 | ArtsIT | Blocks as Symbolic Tools for Children's Playful Collaboration. | Cristina Sylla, Eva Brooks, Lisa Tmmler |
| 2017 | ArtsIT | BioSpil: Bringing Interactivity and Gaming into a Cinema-Context. | Tobias Tretow-Fish, Dan Andersen, Lisa Klemm Larsen, Eva Brooks |