Fabrizia Mantovani
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
5
Venues
2
Active years
2005–2022
Best venue rank
National
Where they publish
Papers
5 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2022 | HCI | Virtual Reality to Support Healthcare Workers in Managing Stress and Anxiety During the COVID-19 Pandemic: An Online Survey. | Federica Pallavicini, Eleonora Orena, Federica Achille, Stefano Stefanini, Chiara Caragnano, Costanza Vuolato, Alessandro Pepe, Paolo Ranieri, Simona di Santo, Luca Greci, Sara Fascendini, Alberto Defanti, Massimo Clerici, Fabrizia Mantovani |
| 2020 | HCI | Video Games to Foster Empathy: A Critical Analysis of the Potential of Detroit: Become Human and the Walking Dead. | Federica Pallavicini, Alessandro Pepe, Chiara Carmela Caragnano, Fabrizia Mantovani |
| 2018 | HCI | Effectiveness of Virtual Reality Survival Horror Games for the Emotional Elicitation: Preliminary Insights Using Resident Evil 7: Biohazard. | Federica Pallavicini, Ambra Ferrari, Alessandro Pepe, Giacomo Garcea, Andrea Zanacchi, Fabrizia Mantovani |
| 2014 | HCI | Serious Games as Positive Technologies. | Luca Argenton, Esther Schek, Fabrizia Mantovani |
| 2005 | ACII | A Multimodal Database as a Background for Emotional Synthesis, Recognition and Training in E-Learning Systems. | Luigi Anolli, Fabrizia Mantovani, Marcello Mortillaro, Antonietta Vescovo, Alessia Agliati, Linda Confalonieri, Olivia Realdon, Valentino Zurloni, Alessandro Sacchi |