| 2026 | HCI | Opening the Black Box: A Simulation Framework for Observability and Multi-Camera Perception in Smart Homes. | Fang-Chen Hsu, Yi-Hsien Hsieh, Wen-Yu Su |
| 2023 | HCI | Prototyping Gamification Apps Using Board Games: A Case Study of Muscle Stretching App. | Meng-Dar Shieh, Yi-Lin Tsai, Fang-Chen Hsu, Chih-Chieh Yang |
| 2022 | HCI | Evaluation of the Effect of Voice Technology in a Game Teaching E-Book on English Learning. | Meng-Dar Shieh, Chang-Chen Ho, Fang-Chen Hsu, Chih-Chieh Yang |
| 2021 | HCI | Learning Effectiveness Evaluation of Lesson Plan on Streamline in Model Design Course. | Meng-Dar Shieh, Jia-Lin Tsai, Chih-Chieh Yang, Fang-Chen Hsu |
| 2018 | HCI | A Study of Applying Slow Technology on Wearable Devices. | Meng-Dar Shieh, Shu-hui Meng, Tzu-Yu Chuang, Fang-Chen Hsu, Chih-Chieh Yang |
| 2017 | HCI | A Study on the Relationship Between Form Features and Images of Concept Bicycles Using the Theory of Archetype. | Meng-Dar Shieh, Fang-Chen Hsu, Chi-Wei Huang |
| 2016 | HCI | A Study of Product Form Design Using the Theory of Archetypes. | Meng-Dar Shieh, Fang-Chen Hsu, Jia-Shiuan Tian, Chien-Nan Chen |