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Gabriele Cimolino

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

6

Venues

4

Active years

2021–2024

Best venue rank

A*

Where they publish

Papers

6 indexed papers, newest first.

YearVenueTitleAuthors
2024CHIProcess, Roles, Tools, and Team: Understanding the Emerging Medium of Virtual Reality Theatre.Michaelah Wales, Michael Wheeler, Gabriele Cimolino, Laura Levin, Jayna Mees, T. C. Nicholas Graham
2023CHIAutomation Confusion: A Grounded Theory of Non-Gamers' Confusion in Partially Automated Action Games.Gabriele Cimolino, Renee (Xinyu) Chen, Carl Gutwin, T. C. Nicholas Graham
2023FDGPlaying with Dezgo: Adapting Human-AI Interaction to the Context of Play.Jennifer Villareale, Gabriele Cimolino, Daniel Gomme
2022CHITwo Heads Are Better Than One: A Dimension Space for Unifying Human and Artificial Intelligence in Shared Control.Gabriele Cimolino, T. C. Nicholas Graham
2021ASSETSBeyond Fun: Players' Experiences of Accessible Rehabilitation Gaming for Spinal Cord Injury.Gabriele Cimolino, Sussan Askari, T. C. Nicholas Graham
2021HAIHappy Driver: Investigating the Effect of Mood on Preferred Style of Driving in Self-Driving Cars.Rachel Phinnemore, Gabriele Cimolino, Pritam Sarkar, Ali Etemad, T. C. Nicholas Graham