| 2026 | CHI | Efficient Human-in-the-Loop Optimization via Priors Learned from User Models. | Yi-Chi Liao, Joo Marcelo Evangelista Belo, Hee-Seung Moon, Jrgen Steimle, Anna Maria Feit |
| 2026 | CHI | Point & Grasp: Flexible Selection of Out-of-Reach Objects Through Probabilistic Cue Integration. | Xuejing Luo, Hee-Seung Moon, Christian Holz, Antti Oulasvirta |
| 2025 | CHI | Modeling User Performance in Multi-Lane Moving-Target Acquisition. | Jonghyun Kim, Joongseok Kim, June-Seop Yoon, Hee-Seung Moon, Sunjun Kim, Byungjoo Lee |
| 2025 | ISWC | WigglyEyes: Inferring Eye Movements from Keypress Data. | Yujun Zhu, Danqing Shi, Hee-Seung Moon, Antti Oulasvirta |
| 2024 | CHI | Real-time 3D Target Inference via Biomechanical Simulation. | Hee-Seung Moon, Yi-Chi Liao, Chenyu Li, Byungjoo Lee, Antti Oulasvirta |
| 2023 | CHI | Amortized Inference with User Simulations. | Hee-Seung Moon, Antti Oulasvirta, Byungjoo Lee |
| 2022 | CHI | Speeding up Inference with User Simulators throughPolicy Modulation. | Hee-Seung Moon, Seungwon Do, Wonjae Kim, Jiwon Seo, Minsuk Chang, Byungjoo Lee |
| 2021 | CHI | Optimal Action-based or User Prediction-based Haptic Guidance: Can You Do Even Better? | Hee-Seung Moon, Jiwon Seo |
| 2020 | UIST | Dynamic Difficulty Adjustment via Fast User Adaptation. | Hee-Seung Moon, Jiwon Seo |
| 2015 | HCI | Adaptive UI from Human Behavior Pattern on Small Screen Interface: Focused on Double-Swipe Interface. | Hee-Seung Moon, Da Young Ju |