Hideyuki Kanematsu
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
38
Venues
1
Active years
2010–2025
Best venue rank
B
Where they publish
Papers
38 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2025 | KES | Activities in Second Life, with VR Headsets, and in Spatial.io. | Dana M. Barry, Hideyuki Kanematsu, Katsuko T. Nakahira |
| 2025 | KES | Exploring the Applicability of Spatial Virtual Platforms Without VR Goggles: A Desktop-Based Case Study Using 3D CAD Models. | Hideyuki Kanematsu, Dana M. Barry, Katsuko T. Nakahira, Nobuyuki Ogawa, Shin-nosuke Suzuki, Kuniaki Yajima, Akiko Ogawa, Takeshi Kogo, Hidekazu Miura, Michiko Yoshitake, Takeshi Bessho, Ryoichi Ichino |
| 2025 | KES | Expansion of the Next-Generation Educational Applications "C-mkr" and "A-txt" Across Multiple Platforms and Their Implementation in Educational Settings. | Shin-nosuke Suzuki, Ryohei Kameyama, Takuya Matsumura, Akira Okada, Katsumi Hirata, Yasuhiro Kobayashi, Takehito Kato, Yutaro Akimoto, Kuniaki Yajima, Nobuyuki Ogawa, Hideyuki Kanematsu, Tadashi Fukumoto |
| 2025 | KES | Preparation for Introducing Generative AI into the Next-Generation Educational App "A-txt" for Smart Devices. | Shin-nosuke Suzuki, Ryohei Kameyama, Takuya Matsumura, Akira Okada, Katsumi Hirata, Yasuhiro Kobayashi, Takehito Kato, Yutaro Akimoto, Kuniaki Yajima, Nobuyuki Ogawa, Hideyuki Kanematsu, Tadashi Fukumoto |
| 2024 | KES | Creating virtual worlds and designing games. | Dana M. Barry, Hideyuki Kanematsu |
| 2024 | KES | Analyzing Viewer Impressions of 3D Undersea Expeditions Through Mixed Methods: Psychological Responses and Textual Analysis Using a Head-Mounted Display. | Hideyuki Kanematsu, Dana M. Barry, Nobuyuki Ogawa, Katsuko T. Nakahira, Kuniaki Yajima, Shin-nosuke Suzuki, Tatsuya Shirai, Masashi Kawaguchi, Hidekazu Miura, Michiko Yoshitake |
| 2024 | KES | Digital Innovation in Faculty Development: Crafting Academic Portfolios for the Next Era. | Hideyuki Kanematsu, Akiko Ogawa, Takeshi Kogo, Risa Kawai, Dana M. Barry, Nobuyuki Ogawa, Shin-nosuke Suzuki, Goichi Hagiwara, Kayoko Kurita |
| 2024 | KES | Fostering Entrepreneurial Spirit in Higher Education: A Case Study of Startup Education in Japan. | Tatsuya Shirai, Katsuko T. Nakahira, Hideyuki Kanematsu, Dana M. Barry, Nobuyuki Ogawa, Kuniaki Yajima, Shin-nosuke Suzuki, Masashi Kawaguchi, Michiko Yoshitake |
| 2024 | KES | A study on next-generation educational apps A-txt and C-mkr with cloud servers and Sel-Deco style class assignments using them. | Shin-nosuke Suzuki, Ryohei Kameyama, Masaya Yamaguchi, Akira Okada, Katsumi Hirata, Yasuhiro Kobayashi, Takehito Kato, Yutaro Akimoto, Kuniaki Yajima, Nobuyuki Ogawa, Hideyuki Kanematsu, Tadashi Fukumoto |
| 2023 | KES | Creative teaching using hybrid e-learning and virtual reality. | Dana M. Barry, Hideyuki Kanematsu, Toshihiro Tanaka |
| 2023 | KES | Evaluation Methods and Differences between Three Dimensional And Two Dimensional Movies by Physiological Measurements Using A Commercial 6-Axis Sensor. | Hideyuki Kanematsu, Dana M. Barry, Nobuyuki Ogawa, Kuniaki Yajima, Katsuko T. Nakahira, Shin-nosuke Suzuki, Takehito Kato, Tatsuya Shirai, Masashi Kawaguchi, Michiko Yoshitake |
| 2023 | KES | Proposal of a Cloud Application that can Visualize the Atmosphere of a Remote Class. | Shin-nosuke Suzuki, Naoto Hoshikawa, Akira Okada, Katsumi Hirata, Yasuhiro Kobayashi, Takehito Kato, Yutaro Akimoto, Kuniaki Yajima, Nobuyuki Ogawa, Hideyuki Kanematsu, Tadashi Fukumoto |
| 2022 | KES | Virtual reality enhances active student learning. | Dana M. Barry, Hideyuki Kanematsu |
| 2022 | KES | Three Dimensional Experiences Using a Commercially-Integrated Stand-alone Head-Mounted Display and Applying it to Education. | Hideyuki Kanematsu, Dana M. Barry, Tatsuya Shirai, Nobuyuki Ogawa, Kuniaki Yajima, Katsuko T. Nakahira, Masashi Kawaguchi, Shin-nosuke Suzuki, Takehito Kato, Michiko Yoshitake |
| 2022 | KES | Virtual Experiences of Metaverse Using Mobile Type Head-Mounted Displays and Their Applicability. | Hideyuki Kanematsu, Dana M. Barry, Tatsuya Shirai, Nobuyuki Ogawa, Kuniaki Yajima, Katsuko T. Nakahira, Masashi Kawaguchi, Shin-nosuke Suzuki, Takehito Kato, Michiko Yoshitake |
| 2022 | KES | Development of Contents Maker for mobile terminals in Active Textbook System and examination of cloud-based content server. | Shin-nosuke Suzuki, Ryohei Kameyama, Masaya Yamaguchi, Akira Okada, Katsumi Hirata, Yasuhiro Kobayashi, Takehito Kato, Yutaro Akimoto, Kuniaki Yajima, Nobuyuki Ogawa, Hideyuki Kanematsu, Tadashi Fukumoto |
| 2021 | KES | Technologies for teaching during a pandemic. | Dana M. Barry, Hideyuki Kanematsu, Nobuyuki Ogawa, Paul McGrath |
| 2021 | KES | Research Activities in Materials Science and Engineering with Academic-Industrial Alliances during the COVID-19 Pandemic. | Hideyuki Kanematsu, Dana M. Barry, Nobuyuki Ogawa, Shin-nosuke Suzuki, Kuniaki Yajima, Katsuko T. Nakahira, Tatsuya Shirai, Masashi Kawaguchi, Takehito Kato, Michiko Yoshitake |
| 2021 | KES | Improvement of Active Textbook System (A-txt) on Unity Version and Examination of Usage in Consideration of Copyright. | Shin-nosuke Suzuki, Ryohei Kameyama, Masaya Yamaguchi, Akira Okada, Katsumi Hirata, Takehito Kato, Yutaro Akimoto, Kuniaki Yajima, Nobuyuki Ogawa, Hideyuki Kanematsu, Tadashi Fukumoto |
| 2020 | KES | Active Learning Classes (in KOSEN Colleges of Japan) Using ICT and Tools for Obtaining Biological Information to Enhance the Creativity of Engineering Design Students. | Nobuyuki Ogawa, Hideyuki Kanematsu, Dana M. Barry, Tatsuya Shirai, Masashi Kawaguchi, Kuniaki Yajima, Katsuko T. Nakahira, Shin-nosuke Suzuki, Toshiro Kobayashi, Michiko Yoshitake |
| 2020 | KES | Development of A-txt system compatible introductory teaching materials for Electric Power Engineering using gaming simulation. | Shin-nosuke Suzuki, Yutaro Akimoto, Kengo Suzuki, Akira Okada, Katsumi Hirata, Takehito Kato, Kuniaki Yajima, Hideyuki Kanematsu, Tadashi Fukumoto, Fusao Yoshikawa |
| 2020 | KES | Virtual Experiments in Metaverse and their Applications to Collaborative Projects: The framework and its significance. | Shin-nosuke Suzuki, Hideyuki Kanematsu, Dana M. Barry, Nobuyuki Ogawa, Kuniaki Yajima, Katsuko T. Nakahira, Tatsuya Shirai, Masashi Kawaguchi, Toshiro Kobayashi, Michiko Yoshitake |
| 2020 | KES | Application of Biological Information from Eye Blinking to Mutual Communication for e-Learning: Results of PBL Activities for Students. | Kuniaki Yajima, Hideyuki Kanematsu, Dana M. Barry, Tatsuya Shirai, Masashi Kawaguchi, Nobuyuki Ogawa, Katsuko T. Nakahira, Shin-nosuke Suzuki, Toshiro Kobayashi, Michiko Yoshitake |
| 2019 | KES | STEM activities for exploring Mars using innovative e-learning. | Dana M. Barry, Hideyuki Kanematsu, Nobuyuki Ogawa, Katsuko T. Nakahira, Mahesh K. Banavar, Seema Rivera |
| 2019 | KES | Measurements of Eye Movement and Teachers' Concentration during the Preparation of Teaching Materials. | Hideyuki Kanematsu, Dana M. Barry, Tatsuya Shirai, Masashi Kawaguchi, Nobuyuki Ogawa, Kuniaki Yajima, Katsuko T. Nakahira, Toshiro Kobayashi, Michiko Yoshitake |
| 2018 | KES | Virtual workshop for creative teaching of STEM courses. | Dana M. Barry, Hideyuki Kanematsu, Katsuko T. Nakahira, Nobuyuki Ogawa |
| 2018 | KES | Some Psychological Responses Measured by a Commercial Electrooculography Sensor and Its Applicability. | Hideyuki Kanematsu, Dana M. Barry, Nobuyuki Ogawa, Katsuko T. Nakahira, Michiko Yoshitake, Tatsuya Shirai, Masashi Kawaguchi, Toshiro Kobayashi, Kuniaki Yajima |
| 2017 | KES | Virtual STEM activity for renewable energy. | Dana M. Barry, Hideyuki Kanematsu, Michael Lawson, Katsuko T. Nakahira, Nobuyuki Ogawa |
| 2017 | KES | Skype Discussion for PBL Between Two Laboratories and Students Biological/Psychological Responses. | Hideyuki Kanematsu, Nobuyuki Ogawa, Akira Shimizu, Tatsuya Shirai, Masashi Kawaguchi, Toshiro Kobayashi, Katsuko T. Nakahira, Dana M. Barry |
| 2016 | KES | Blinking Eyes Behaviors and Face Temperatures of Students in YouTube Lessons - For the Future E-learning Class. | Hideyuki Kanematsu, Nobuyuki Ogawa, Tatsuya Shirai, Masashi Kawaguchi, Toshiro Kobayashi, Dana M. Barry |
| 2015 | KES | Evaluation for Students' Learning Manner Using Eye Blinking System in Metaverse. | Dana M. Barry, Nobuyuki Ogawa, Asanka D. Dharmawansa, Hideyuki Kanematsu, Yoshimi Fukumura, Tatsuya Shirai, Kuniaki Yajima, Toshiro Kobayashi |
| 2015 | KES | The Experiment of Sweden Game and the Evaluations of Gaming Result. | Masashi Kawaguchi, Hideyuki Kanematsu, Norio Baba |
| 2014 | KES | Introducing Eye Blink of a Student to the Virtual World and Evaluating the Affection of the Eye Blinking During the e-learning. | Asanka D. Dharmawansa, Yoshimi Fukumura, Hideyuki Kanematsu, Toshiro Kobayashi, Nobuyuki Ogawa, Dana M. Barry |
| 2014 | KES | Virtual STEM Class for Nuclear Safety Education in Metaverse. | Hideyuki Kanematsu, Toshiro Kobayashi, Dana M. Barry, Yoshimi Fukumura, Asanka D. Dharmawansa, Nobuyuki Ogawa |
| 2013 | KES | US Students Carry out Nuclear Safety Project in a Virtual Environment. | Dana M. Barry, Hideyuki Kanematsu, Yoshimi Fukumura, Toshiro Kobayashi, Nobuyuki Ogawa, Hirotomo Nagai |
| 2013 | KES | Eco Car Project for Japan Students as a Virtual PBL Class. | Hideyuki Kanematsu, Toshiro Kobayashi, Nobuyuki Ogawa, Dana M. Barry, Yoshimi Fukumura, Hirotomo Nagai |
| 2011 | KES | Multilingual Problem Based Learning in Metaverse. | Sahar Farjami, Ryosuke Taguchi, Katsuko T. Nakahira, Rodrigo Nunez Rattia, Yoshimi Fukumura, Hideyuki Kanematsu |
| 2010 | KES | Multilingual Discussion in Metaverse among Students from the USA, Korea and Japan. | Hideyuki Kanematsu, Yoshimi Fukumura, Dana M. Barry, So Young Sohn, Ryosuke Taguchi |