| 2025 | CHI | Haptic Empathy: Investigating Individual Differences in Affective Haptic Communications. | Yulan Ju, Xiaru Meng, Harunobu Taguchi, Tamil Selvan Gunasekaran, Matthias Hoppe, Hironori Ishikawa, Yoshihiro Tanaka, Yun Suen Pai, Kouta Minamizawa |
| 2024 | HIC | Motor-Skill-Download System Using Electrical Muscle Stimulation for Enhancing Piano Playing. | Arinobu Niijima, Yukio Koike, Hironori Ishikawa |
| 2024 | SIGGRAPH | FEELTECH Wear : Enhancing Mixed Reality Experience with Wrist to Finger Haptic Attribution. | Rodan Umehara, Harunobu Taguchi, Arata Horie, Yusuke Kamiyama, Shin Sakamoto, Hironori Ishikawa, Kouta Minamizawa |
| 2024 | VRST | Hybrid Input Technique for VR Combining Head Mounted Keyboard with Head Pointing. | Ryoto Nohara, Hironori Ishikawa, Hiroyuki Manabe |
| 2023 | HCI | A Hybrid Method Using Gaze and Controller for Targeting Tiny Targets in VR While Lying down. | Kouga Abe, Hironori Ishikawa, Hiroyuki Manabe |
| 2023 | HCI | Effects of Different Postures on User Experience in Virtual Reality. | Eldiaz Salman Koeshandika, Hironori Ishikawa, Hiroyuki Manabe |
| 2023 | SiggraphA | Multichannel Haptic Communication Platform with Wearable Sensing and Display. | Harunobu Taguchi, Youichi Kamiyama, Kenta Kan, Yulan Ju, Arata Horie, Yoshihiro Tanaka, Hironori Ishikawa, Kouta Minamizawa |
| 2021 | UIST | HMK: Head-Mounted-Keyboard for Text Inputin Virtual or Augmented Reality. | Wahyu Hutama, Hikari Harashima, Hironori Ishikawa, Hiroyuki Manabe |
| 2000 | PIMRC | An interference canceling receiver with differential frames for high frequency usage CDMA systems. | Mitsuhiro Tomita, Noriyoshi Kuroyanagi, Naoki Suehiro, Shinya Matsufuji, Hironori Ishikawa |