| 2026 | CHI | DIM3: Display as an Interface Medium to Three-dimension with Swept a Bending-Plastic-Plate. | Shinichi Ishihara, Ryusuke Miyazaki, Shio Miyafuji, Hiroyuki Manabe |
| 2026 | CHI | MetAct: Fabrication Technique for Interactive 3D Objects Using Low-Melting-Point Metal Extrusion on Standard FDM 3D Printers. | Tsuoi Morioka, Hiroyuki Manabe |
| 2025 | VRST | An Inner-Wrist Trackball Interaction Technique for Pointing and Gesture Input through Body-Rubbing. | Jin Okii, Hiroyuki Manabe |
| 2025 | VRST | Multi-Wheel Input for Smart Glasses and XR Devices. | Yuya Oku, Hiroyuki Manabe |
| 2024 | CHI | Flushner: A 3D Printing Technique That Inserts Stepped Objects to Achieve Surface Uniformity and High Speed. | Eiichiro Sakurai, Hiroyuki Manabe |
| 2024 | CHI | Screen Augmentation Technique Using AR Glasses and Smartphone without External Sensors. | Kazuhiro Takeda, Hiroyuki Manabe |
| 2024 | UIST | SealingLid: FDM 3D Printing Technique that Bends Thin Walls to Work as a Lid. | Naoki Yoshioka, Hiroyuki Manabe |
| 2024 | VRST | Hybrid Input Technique for VR Combining Head Mounted Keyboard with Head Pointing. | Ryoto Nohara, Hironori Ishikawa, Hiroyuki Manabe |
| 2023 | HCI | A Hybrid Method Using Gaze and Controller for Targeting Tiny Targets in VR While Lying down. | Kouga Abe, Hironori Ishikawa, Hiroyuki Manabe |
| 2023 | HCI | Exergame to Promote Exercise Outside Physical Education Classes During a Pandemic. | Akari Kanei, Hiroyuki Manabe |
| 2023 | HCI | Effects of Different Postures on User Experience in Virtual Reality. | Eldiaz Salman Koeshandika, Hironori Ishikawa, Hiroyuki Manabe |
| 2023 | UIST | LensTouch: Touch Input on Lens Surfaces of Smart Glasses. | Tatsuya Kawasaki, Hiroyuki Manabe |
| 2023 | TEI | Estimation of Brush Type Passive Stylus Angles Using Capacitive Image. | Takumi Suzuki, Hiroyuki Manabe |
| 2022 | UIST | A bonding technique for electric circuit prototyping using conductive transfer foil and soldering iron. | Tomohito Suzuki, Yuhei Imai, Hiroyuki Manabe |
| 2021 | UIST | HMK: Head-Mounted-Keyboard for Text Inputin Virtual or Augmented Reality. | Wahyu Hutama, Hikari Harashima, Hironori Ishikawa, Hiroyuki Manabe |
| 2021 | UIST | Single-sided Multi-layer Electric Circuit by Hot Stamping with 3D Printer. | Yuhei Imai, Hiroyuki Manabe |
| 2020 | CHI | Selfie Mask: A Face-Capturing HMD with Polarizing Plates. | Wataru Yamada, Hiroyuki Hakoda, Hiroyuki Manabe, Daizo Ikeda, Jun Rekimoto |
| 2020 | ICWSM | Gravity of Location-Based Service: Analyzing the Effects for Mobility Pattern and Location Prediction. | Keiichi Ochiai, Yusuke Fukazawa, Wataru Yamada, Hiroyuki Manabe, Yutaka Matsuo |
| 2019 | CHI | ZeRONE: Safety Drone with Blade-Free Propulsion. | Wataru Yamada, Hiroyuki Manabe, Daizo Ikeda |
| 2019 | UIST | Hot Stamping of Electric Circuits by 3D Printer. | Yuhei Imai, Kunihiro Kato, Norihisa Segawa, Hiroyuki Manabe |
| 2019 | UIST | Optical See-Through Head-Mounted Display with Deep Depth of Field Using Pinhole Polarizing Plates. | Yuki Katsumata, Wataru Yamada, Hiroyuki Manabe |
| 2019 | UIST | Rapid Prototyping of Paper Electronics Using a Metal Leaf and Laser Printer. | Norihisa Segawa, Kunihiro Kato, Hiroyuki Manabe |
| 2019 | UIST | VARiable HMD: Optical See-Through HMD for AR and VR. | Wataru Yamada, Hiroyuki Manabe, Daizo Ikeda, Jun Rekimoto |
| 2018 | CHI | ExtensionClip: Touch Point Transfer Device Linking Both Sides of a Smartphone for Mobile VR Environments. | Ryosuke Takada, Toshiya Isomoto, Wataru Yamada, Hiroyuki Manabe, Buntarou Shizuki |
| 2018 | CHI | A Low-Cost Tracking Technique Using Retro-Reflective Marker for Smartphone Based HMD. | Daiki Yamaji, Hiroyuki Hakoda, Wataru Yamada, Hiroyuki Manabe |
| 2018 | UIST | Transparent Mask: Face-Capturing Head-Mounted Display with IR Pass Filters. | Mariko Chiba, Wataru Yamada, Hiroyuki Manabe |
| 2018 | UIST | FTIR-based Touch Pad for Smartphone-based HMD Enhancement. | Takuya Kitade, Wataru Yamada, Hiroyuki Manabe |
| 2018 | UIST | CamTrackPoint: Camera-Based Pointing Stick Using Transmitted Light through Finger. | Wataru Yamada, Hiroyuki Manabe, Daizo Ikeda |
| 2017 | UIST | Eye Tracking Using Built-in Camera for Smartphone-based HMD. | Hiroyuki Hakoda, Wataru Yamada, Hiroyuki Manabe |
| 2017 | UIST | A Capacitive Touch Sensing Technique with Series-connected Sensing Electrodes. | Hiroyuki Manabe, Wataru Yamada |
| 2017 | UIST | Attaching Objects to Smartphones Back Side for a Modular Interface. | Nobutaka Matsushima, Wataru Yamada, Hiroyuki Manabe |
| 2017 | UIST | iSphere: Self-Luminous Spherical Drone Display. | Wataru Yamada, Kazuhiro Yamada, Hiroyuki Manabe, Daizo Ikeda |
| 2016 | UIST | Expanding the Field-of-View of Head-Mounted Displays with Peripheral Blurred Images. | Wataru Yamada, Hiroyuki Manabe |
| 2015 | UIST | Enhanced Motion Robustness from ToF-based Depth Sensing Cameras. | Wataru Yamada, Hiroyuki Manabe, Hiroshi Inamura |
| 2014 | ETRA | EOG-based eye gesture input with audio staging. | Hiroyuki Manabe, Tohru Yagi |
| 2014 | ISWC | Single capacitive touch sensor that detects multi-touch gestures. | Hiroyuki Manabe, Hiroshi Inamura |
| 2014 | UIST | Tag system with low-powered tag and depth sensing camera. | Hiroyuki Manabe, Wataru Yamada, Hiroshi Inamura |
| 2013 | ISWC | Conductive rubber electrodes for earphone-based eye gesture input interface. | Hiroyuki Manabe, Masaaki Fukumoto, Tohru Yagi |
| 2013 | UIST | Multi-touch gesture recognition by single photoreflector. | Hiroyuki Manabe |
| 2012 | UIST | Touch sensing by partial shadowing of PV module. | Hiroyuki Manabe, Masaaki Fukumoto |
| 2011 | UIST | Tap control for headphones without sensors. | Hiroyuki Manabe, Masaaki Fukumoto |
| 2009 | CHI | P-recognition: you are already recognized. | Hiroyuki Manabe, Masaaki Fukumoto |
| 2007 | CHI | AwareLESS authentication: insensible input based authentication. | Hiroyuki Manabe, Masaaki Fukumoto |
| 2006 | CHI | Full-time wearable headphone-type gaze detector. | Hiroyuki Manabe, Masaaki Fukumoto |
| 2003 | CHI | "Unvoiced speech recognition using EMG - mime speech recognition". | Hiroyuki Manabe, Akira Hiraiwa, Toshiaki Sugimura |
| 2003 | Interspeech | Speech recognition using EMG; mime speech recognition. | Hiroyuki Manabe, Akira Hiraiwa, Toshiaki Sugimura |