| 2022 | SIGGRAPH | WonderScope: Practical Near-surface AR Device for Museum Exhibits. | Hyeon-Beom Yi, Yeeun Shin, Sehee Lee, Eunhye Youn, Auejin Ham, Geehyuk Lee, Woohun Lee |
| 2019 | VRST | DexController : Designing a VR Controller with Grasp-Recognition for Enriching Natural Game Experience. | Hyeon-Beom Yi, Jiwoo Hong, Hwan Kim, Woohun Lee |
| 2019 | VRST | DexController : Hand-Held Controller Recognizing Grasp-Pose and Grasp-Force in Virtual Reality Defense Game. | Hyeon-Beom Yi, Jiwoo Hong, Woohun Lee |
| 2018 | CHI | HapCube: A Wearable Tactile Device to Provide Tangential and Normal Pseudo-Force Feedback on a Fingertip. | Hwan Kim, Hyeon-Beom Yi, Hyein Lee, Woohun Lee |
| 2018 | CHI | HapCube: A Fingertip-Sized Tactile Device Providing 2+1 Dimensional Pseudo-Force Feedback. | Hwan Kim, Hyeon-Beom Yi, Hyein Lee, Woohun Lee |
| 2018 | SIGGRAPH | Hapcube: a tactile actuator providing tangential and normal pseudo-force feedback on a fingertip. | Hwan Kim, Hyeon-Beom Yi, Richard Chulwoo Park, Woohun Lee |
| 2017 | CHI | Motion Log Skateboard: Visualizing Pressure Distribution of Skateboarding. | HyungKun Park, Hyeon-Beom Yi, Woohun Lee |
| 2017 | CHI | Recording and Sharing Non-Visible Information on Body Movement while Skateboarding. | HyungKun Park, Hyeon-Beom Yi, Woohun Lee |