| 2017 | HCI | Bigger (Gesture) Isn't Always Better. | David G. Novick, Ivn Gris, Adriana I. Camacho, Alex Rayn, Timothy Gonzalez |
| 2016 | ICMI | Young Merlin: an embodied conversational agent in virtual reality. | Ivn Gris, Diego A. Rivera, Alex Rayn, Adriana I. Camacho, David G. Novick |
| 2015 | HCI | Animation Guidelines for Believable Embodied Conversational Agent Gestures. | Ivn Gris, Diego A. Rivera, David G. Novick |
| 2015 | HCI | A Mark-Up Language and Interpreter for Interactive Scenes for Embodied Conversational Agents. | David G. Novick, Mario Gutirrez, Ivn Gris, Diego A. Rivera |
| 2014 | HCI | Building Rapport between Human and ECA: A Pilot Study. | David G. Novick, Ivn Gris |
| 2014 | HCI | Empirical Analysis of Playability vs. Usability in a Computer Game. | David G. Novick, Juan Vicario, Baltazar Santaella, Ivn Gris |
| 2014 | IVA | An Exploratory Analysis of ECA Characteristics. | Adriana I. Camacho, Alex Rayn, Ivn Gris, David G. Novick |
| 2014 | IVA | Recorded Speech, Virtual Environments, and the Effectiveness of Embodied Conversational Agents. | Ivn Gris, David G. Novick, Adriana I. Camacho, Diego A. Rivera, Mario Gutirrez, Alex Rayn |
| 2013 | HCI | Grounding and Turn-Taking in Multimodal Multiparty Conversation. | David G. Novick, Ivn Gris |