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Jacob Schrum

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

20

Venues

2

Active years

2010–2026

Best venue rank

A

Where they publish

Papers

20 indexed papers, newest first.

YearVenueTitleAuthors
2026GECCOMulti-Objective Evolutionary Design of Molecules with Enhanced Nonlinear Optical Properties.Dominic Mashak, Jacob Schrum, Steven Alexander
2025GECCOA Quality Diversity Approach to Evolving Model Rockets.Jacob Schrum, Cody Crosby
2023GECCOEvolving Flying Machines in Minecraft Using Quality Diversity.Alejandro Medina, Melanie Richey, Mark Mueller, Jacob Schrum
2021GECCOUsing multiple generative adversarial networks to build better-connected levels for mega man.Benjamin Capps, Jacob Schrum
2021GECCOIlluminating the space of beatable lode runner levels produced by various generative adversarial networks.Kirby Steckel, Jacob Schrum
2020CECGenerative Adversarial Network Rooms in Generative Graph Grammar Dungeons for The Legend of Zelda.Jake Gutierrez, Jacob Schrum
2020GECCOInteractive evolution and exploration within latent level-design space of generative adversarial networks.Jacob Schrum, Jake Gutierrez, Vanessa Volz, Jialin Liu, Simon M. Lucas, Sebastian Risi
2020GECCOCPPN2GAN: combining compositional pattern producing networks and GANs for large-scale pattern generation.Jacob Schrum, Vanessa Volz, Sebastian Risi
2019CECInfinite Art Gallery: A Game World of Interactively Evolved Artwork.Bryan Hollingsworth, Jacob Schrum
2019CECNeuroevolution of Multimodal Ms. Pac-Man Controllers Under Partially Observable Conditions.William Price, Jacob Schrum
2018GECCODivide and conquer: neuroevolution for multiclass classification.Tyler McDonnell, Sari Andoni, Elmira Bonab, Sheila Cheng, Jun-Hwan Choi, Jimmie Goode, Keith Moore, Gavin Sellers, Jacob Schrum
2018GECCOEvolving indirectly encoded convolutional neural networks to play tetris with low-level features.Jacob Schrum
2018GECCOQuerying across time to interactively evolve animations.Isabel Tweraser, Lauren E. Gillespie, Jacob Schrum
2018GECCOEvolving mario levels in the latent space of a deep convolutional generative adversarial network.Vanessa Volz, Jacob Schrum, Jialin Liu, Simon M. Lucas, Adam M. Smith, Sebastian Risi
2017GECCOComparing direct and indirect encodings using both raw and hand-designed features in tetris.Lauren E. Gillespie, Gabriela R. Gonzalez, Jacob Schrum
2017GECCOBalancing selection pressures, multiple objectives, and neural modularity to coevolve cooperative agent behavior.Alex C. Rollins, Jacob Schrum
2016GECCOAutomatic Evolution of Multimodal Behavior with Multi-Brain HyperNEAT.Jacob Schrum, Joel Lehman, Sebastian Risi
2015GECCOSolving Interleaved and Blended Sequential Decision-Making Problems through Modular Neuroevolution.Jacob Schrum, Risto Miikkulainen
2014GECCOEvolving multimodal behavior with modular neural networks in Ms. Pac-Man.Jacob Schrum, Risto Miikkulainen
2010GECCOEvolving agent behavior in multiobjective domains using fitness-based shaping.Jacob Schrum, Risto Miikkulainen