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Jason Procyk

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

10

Venues

2

Active years

2013–2016

Best venue rank

A*

Where they publish

Papers

10 indexed papers, newest first.

YearVenueTitleAuthors
2016CHIDiary Methods in AAA Games User Research.Serena Hillman, Tad Stach, Jason Procyk, Veronica Zammitto
2016CHIHuman Proxies for Remote University Classroom Attendance.Clarissa Ishak, Carman Neustaedter, Daniel Hawkins, Jason Procyk, Michael Massimi
2016CSCWTo Beam or Not to Beam: A Study of Remote Telepresence Attendance at an Academic Conference.Carman Neustaedter, Gina Venolia, Jason Procyk, Dan Hawkins
2015CHIThe Gauntlet: The Design of a Community Challenge Platform.Daniel Hawkins, Clarissa Ishak, MaoYang Li, Jason Procyk, Carman Neustaedter, Serena Hillman
2015CSCWtApp: A Tumblr Analytics System.Serena Hillman, Jason Procyk, Carman Neustaedter
2014CHIExploring video streaming in public settings: shared geocaching over distance using mobile video chat.Jason Procyk, Carman Neustaedter, Carolyn Pang, Anthony Tang, Tejinder K. Judge
2014CSCWTumblr fandoms, community & culture.Serena Hillman, Jason Procyk, Carman Neustaedter
2014CSCWGEMS: the design and evaluation of a location-based storytelling game.Jason Procyk, Carman Neustaedter
2014CSCWShared geocaching over distance with mobile video streaming.Jason Procyk, Carman Neustaedter, Carolyn Pang, Anthony Tang, Tejinder K. Judge
2013CHIGEMS: a location-based game for supporting family storytelling.Jason Procyk, Carman Neustaedter