| 2026 | CHI | Beyond Privacy Labels: How Users Perceive Different Information Sources for Understanding App's Privacy Practices. | Varun Shiri, Charles Liu, Keyu Yao, Jin L. C. Guo, Jinghui Cheng |
| 2025 | CHI | Beyond Automation: How Designers Perceive AI as a Creative Partner in the Divergent Thinking Stages of UI/UX Design. | Abidullah Khan, Atefeh Shokrizadeh, Jinghui Cheng |
| 2025 | CHI | Untold Stories: Unveiling the Scarce Contributions of UX Professionals to Usability Issue Discussions of Open Source Software Projects. | Arghavan Sanei, Jinghui Cheng |
| 2025 | CHI | Dancing With Chains: Ideating Under Constraints With UIDEC in UI/UX Design. | Atefeh Shokrizadeh, Boniface Bahati Tadjuidje, Shivam Kumar, Sohan Kamble, Jinghui Cheng |
| 2024 | CHI | "It's Sink or Swim": Exploring Patients' Challenges and Tool Needs for Self-Management of Postoperative Acute Pain. | Souleima Zghab, Gabrielle Pag, Mlanie Lussier, Sylvain Bdard, Jinghui Cheng |
| 2023 | AI | GUILGET: GUI Layout GEneration with Transformer. | Andrey Sobolevsky, Guillaume-Alexandre Bilodeau, Jinghui Cheng, Jin L. C. Guo |
| 2023 | CHI | "Finding the Magic Sauce": Exploring Perspectives of Recruiters and Job Seekers on Recruitment Bias and Automated Tools. | Mitra Lashkari, Jinghui Cheng |
| 2022 | CHI | GANSpiration: Balancing Targeted and Serendipitous Inspiration in User Interface Design with Style-Based Generative Adversarial Network. | Mohammad Amin Mozaffari, Xinyuan Zhang, Jinghui Cheng, Jin L. C. Guo |
| 2022 | EASE | Understanding the Characteristics of Visual Contents in Open Source Issue Discussions: A Case Study of Jupyter Notebook. | Vishakha Agrawal, Yong-Han Lin, Jinghui Cheng |
| 2022 | MSR | How heated is it? Understanding GitHub locked issues. | Isabella Ferreira, Bram Adams, Jinghui Cheng |
| 2022 | UIST | "Inconsistent Performance": Understanding Concerns of Real-World Users on Smart Mobile Health Applications Through Analyzing App Reviews. | Banafsheh Mohajeri, Jinghui Cheng |
| 2021 | CHI | Facilitating Asynchronous Participatory Design of Open Source Software: Bringing End Users into the Loop. | Jazlyn Hellman, Jinghui Cheng, Jin L. C. Guo |
| 2021 | ICSE | The Impacts of Sentiments and Tones in Community-Generated Issue Discussions. | Arghavan Sanei, Jinghui Cheng, Bram Adams |
| 2020 | CHI | Capturing the Practices, Challenges, and Needs of Transportation Decision-Makers. | Nasim Sharbatdar, Yassine Lamine, Brigitte Milord, Catherine Morency, Jinghui Cheng |
| 2020 | CHI | ArguLens: Anatomy of Community Opinions On Usability Issues Using Argumentation Models. | Wenting Wang, Deeksha M. Arya, Nicole Novielli, Jinghui Cheng, Jin L. C. Guo |
| 2020 | UIST | Adapting Usability Heuristics to the Context of Mobile Augmented Reality. | Audrey Labrie, Jinghui Cheng |
| 2019 | CHI | Usability of Virtual Reality Application Through the Lens of the User Community: A Case Study. | Wenting Wang, Jinghui Cheng, Jin L. C. Guo |
| 2019 | ICSE | Analysis and detection of information types of open source software issue discussions. | Deeksha M. Arya, Wenting Wang, Jin L. C. Guo, Jinghui Cheng |
| 2019 | ICSE | Activity-based analysis of open source software contributors: roles and dynamics. | Jinghui Cheng, Jin L. C. Guo |
| 2018 | CHI | How Do the Open Source Communities Address Usability and UX Issues?: An Exploratory Study. | Jinghui Cheng, Jin L. C. Guo |
| 2018 | ICSE | Interlocking safety cases for unmanned autonomous systems in urban environments. | Michael Vierhauser, Sean Bayley, Jane Wyngaard, Jinghui Cheng, Wandi Xiong, Robyn R. Lutz, Joshua Huseman, Jane Cleland-Huang |
| 2017 | CHI | Towards a Prototype Tool Leveraging Design Patterns to Support Design of Games for Brain Injury Therapy. | Jinghui Cheng, Cynthia Putnam |
| 2017 | ICSE | Semantically enhanced software traceability using deep learning techniques. | Jin Guo, Jinghui Cheng, Jane Cleland-Huang |
| 2017 | RE | What Requirements Knowledge Do Developers Need to Manage Change in Safety-Critical Systems? | Micayla Goodrum, Jane Cleland-Huang, Robyn R. Lutz, Jinghui Cheng, Ronald A. Metoyer |
| 2016 | CHI | Using the Kano Model to Balance Delight and Frustration for an Enterprise Application. | Jinghui Cheng, James Mulholland, Anil Shankar |
| 2016 | CHI | 'Choose a Game': A Prototype Tool to Support Therapists Use Games in Brain Injury Rehabilitation. | Jinghui Cheng, Cynthia Putnam |
| 2016 | CHI | 'Choose a Game': Creation and Evaluation of a Prototype Tool to Support Therapists in Brain Injury Rehabilitation. | Cynthia Putnam, Jinghui Cheng, Feng Lin, Sai Yalla, Stephanie Wu |
| 2015 | ASSETS | Towards Efficacy-Centered Game Design Patterns For Brain Injury Rehabilitation: A Data-Driven Approach. | Jinghui Cheng, Cynthia Putnam, Doris C. Rusch |
| 2015 | ASSETS | Teaching Accessibility, Learning Empathy. | Cynthia Putnam, Maria Dahman, Emma J. Rose, Jinghui Cheng, Glenn Bradford |
| 2015 | CHI | Therapeutic Gaming in Context: Observing Game Use for Brain Injury Rehabilitation. | Jinghui Cheng, Cynthia Putnam |
| 2014 | RE | Therapist-centered requirements: A multi-method approach of requirement gathering to support rehabilitation gaming. | Cynthia Putnam, Jinghui Cheng |
| 2013 | ASSETS | Motion-games in brain injury rehabilitation: an in-situ multi-method study of inpatient care. | Cynthia Putnam, Jinghui Cheng |
| 2013 | CHI | Supporting therapists in motion-based gaming for brain injury rehabilitation. | Cynthia Putnam, Jinghui Cheng, Doris C. Rusch, Andr Berthiaume, Robin Burke |
| 2012 | ASSETS | How do professionals who create computing technologies consider accessibility? | Cynthia Putnam, Kathryn Wozniak, Mary Jo Zefeldt, Jinghui Cheng, Morgan Caputo, Carl Duffield |