| 2026 | IUI | Canvas3D: Empowering Precise Spatial Control for Image Generation with Constraints from a 3D Virtual Canvas. | Yuzhao Chen, Runlin Duan, Rahul Jain, Yichen Hu, Chenfei Zhu, Jingyu Shi, Karthik Ramani |
| 2025 | CHI | CARING-AI: Towards Authoring Context-aware Augmented Reality INstruction through Generative Artificial Intelligence. | Jingyu Shi, Rahul Jain, Seunggeun Chi, Hyungjun Doh, Hyung-Gun Chi, Alexander J. Quinn, Karthik Ramani |
| 2025 | CHI | Transparent Barriers: Natural Language Access Control Policies for XR-Enhanced Everyday Objects. | Kentaro Taninaka, Rahul Jain, Jingyu Shi, Kazunori Takashio, Karthik Ramani |
| 2025 | CVPR | OccludeNeRF: Geometry-aware 3D Scene Inpainting with Collaborative Score Distillation in NeRF. | Jingyu Shi, Achleshwar Luthra, Jiazhi Li, Xiang Gao, Xiyun Song, Zongfang Lin, Xianfeng David Gu, Heather Yu |
| 2025 | UIST | agentAR: Creating Augmented Reality Applications with Tool-Augmented LLM-based Autonomous Agents. | Chenfei Zhu, Shao-Kang Hsia, Xiyun Hu, Ziyi Liu, Jingyu Shi, Karthik Ramani |
| 2024 | UIST | avaTTAR: Table Tennis Stroke Training with Embodied and Detached Visualization in Augmented Reality. | Dizhi Ma, Xiyun Hu, Jingyu Shi, Mayank Patel, Rahul Jain, Ziyi Liu, Zhengzhe Zhu, Karthik Ramani |
| 2023 | CHI | Ubi Edge: Authoring Edge-Based Opportunistic Tangible User Interfaces in Augmented Reality. | Fengming He, Xiyun Hu, Jingyu Shi, Xun Qian, Tianyi Wang, Karthik Ramani |
| 2023 | UIST | Ubi-TOUCH: Ubiquitous Tangible Object Utilization through Consistent Hand-object interaction in Augmented Reality. | Rahul Jain, Jingyu Shi, Runlin Duan, Zhengzhe Zhu, Xun Qian, Karthik Ramani |