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Josef B. Spjut

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

29

Venues

10

Active years

2010–2026

Best venue rank

A*

Where they publish

Papers

29 indexed papers, newest first.

YearVenueTitleAuthors
2026FDGAdaptive Time Delay for Improving Player Experience and Fairness in First-Person Shooter Games with Network Latency.Samin Shahriar Tokey, Ben Boudaoud, Josef B. Spjut, Mark Claypool
2026FDGImpact of Frametime Spikes on Performance and Quality of Experience in Platformer Games.Samin Shahriar Tokey, Ben Boudaoud, Josef B. Spjut, Mark Claypool
2026SIGGRAPHClustered Codebook Quantization for 2D Gaussian-based Image Compression.Runze Cheng, Yicheng Zhan, Josef B. Spjut, Kaan Aksit
2025CVPRA Generative AI Game Jam Case Study from October 2024.Josef B. Spjut
2025CVPRGRS: Generating Robotic Simulation Tasks from Real-World Images.Alex Zook, Fan-Yun Sun, Josef B. Spjut, Valts Blukis, Stan Birchfield, Jonathan Tremblay
2025FDGToward Understanding Display Size for FPS Esports Aiming.Arjun Madhusudan, Josef B. Spjut, Benjamin Watson, Seth Schneider, Ben Boudaoud, Joohwan Kim
2025NOSSDAVPushing the Limits? Frame Rate Benefits to Players for up to 500 Hz in First Person Shooter Games.Samin Shahriar Tokey, Ben Boudaoud, Joohwan Kim, Josef B. Spjut, Mark Claypool
2025QoMEXTiming Matters: The Impact of Event-Specific Frametime Spikes in First-Person Shooter Games.Samin Shahriar Tokey, Ben Boudaoud, Joohwan Kim, Josef B. Spjut, Mark Claypool
2025QoMEXLead Rush: A First-Person Shooter for User Studies and Understanding Effects of Frame Time Spikes.Samin Shahriar Tokey, Ben Boudaoud, Joohwan Kim, Josef B. Spjut, Peter Xenopoulos, Mark Claypool
2025SIGGRAPHAssessing Learned Models for Phase-only Hologram Compression.Zicong Peng, Yicheng Zhan, Josef B. Spjut, Kaan Aksit
2024FDGThe Effects of Network Latency on the Peeker's Advantage in First-person Shooter Games.Samin Shahriar Tokey, Zesheng Chen, Colin Mettler, Dexuan Tang, Ben Boudaoud, Joohwan Kim, Josef B. Spjut, Mark Claypool
2024SIGGRAPHOn Smoothly Varying Frame Timing in First-Person Gaming.Devi Klein, Josef B. Spjut, Ben Boudaoud, Joohwan Kim
2024SIGGRAPHStudying Esports Competition: Piloting Methodology for User Studies During Tournaments.Arjun Madhusudan, Josef B. Spjut, Ben Boudaoud, Joohwan Kim, Benjamin Watson
2024SIGGRAPHExperimenting with Artificial Intelligence: Programming Pathfinding Algorithms in C++ with Unreal Engine 5.Deborah Yuen, Josef B. Spjut
2024SiggraphASpecTrack: Learned Multi-Rotation Tracking via Speckle Imaging.Ziyang Chen, Mustafa Doga Dogan, Josef B. Spjut, Kaan Aksit
2022SiggraphADisplay Size and Targeting Performance: Small Hurts, Large May Help.Joohwan Kim, Arjun Madhusudan, Benjamin Watson, Ben Boudaoud, Roland Tarrazo, Josef B. Spjut
2021BMVCNoise-Aware Video Saliency Prediction.Ekta Prashnani, Orazio Gallo, Joohwan Kim, Josef B. Spjut, Pradeep Sen, Iuri Frosio
2021CHIEsports and High Performance HCI.Benjamin Watson, Josef B. Spjut, Joohwan Kim, Jennifer Listman, Sunjun Kim, Raphael Wimmer, David Putrino, Byungjoo Lee
2021SIGGRAPHGaming at Warp Speed: Improving Aiming with Late Warp.Ben Boudaoud, Pyarelal Knowles, Joohwan Kim, Josef B. Spjut
2019CVPRSIDOD: A Synthetic Image Dataset for 3D Object Pose Recognition With Distractors.Mona Jalal, Josef B. Spjut, Ben Boudaoud, Margrit Betke
2019IUIUIBK: user interactions for building knowledge.Johanne Christensen, Juhee Bae, Benjamin Watson, Kartik Talamadupula, Josef B. Spjut, Stacy Joines
2019SIGGRAPHMatching prescription & visual acuity: towards AR for humans.Jonghyun Kim, Michael Stengel, Jui-Yi Wu, Ben Boudaoud, Josef B. Spjut, Kaan Aksit, Rachel A. Albert, Trey Greer, Youngmo Jeong, Ward Lopes, Zander Majercik, Peter Shirley, Morgan McGuire, David Luebke
2019SIGGRAPHFoveated displays: toward classification of the emerging field.Josef B. Spjut, Ben Boudaoud
2019SiggraphALatency of 30 ms Benefits First Person Targeting Tasks More Than Refresh Rate Above 60 Hz.Josef B. Spjut, Ben Boudaoud, Kamran Binaee, Jonghyun Kim, Alexander Majercik, Morgan McGuire, David Luebke, Joohwan Kim
2018SIGGRAPHSteerable application-adaptive near eye displays.Kishore Rathinavel, Praneeth Chakravarthula, Kaan Aksit, Josef B. Spjut, Ben Boudaoud, Turner Whitted, David Luebke, Henry Fuchs
2017SIGGRAPHVarifocal virtuality: a novel optical layout for near-eye display.Kaan Aksit, Ward Lopes, Jonghyun Kim, Josef B. Spjut, Anjul Patney, Peter Shirley, David Luebke, Steven A. Cholewiak, Pratul P. Srinivasan, Ren Ng, Martin S. Banks, Gordon D. Love
2017SIGGRAPHStretchable transducers for kinesthetic interactions in virtual reality.Robert F. Shepherd, Bryan Peele, Benjamin Mac Murray, Jose A. Barreiros, Omer Shapira, Josef B. Spjut, David Luebke
2015SIGGRAPHBuild your own game controller.Josef B. Spjut
2010ICCDEfficient MIMD architectures for high-performance ray tracing.Daniel M. Kopta, Josef B. Spjut, Erik Brunvand, Al Davis