| 2024 | CHI | Development and Validation of the Collision Anxiety Questionnaire for VR Applications. | Patrizia Ring, Julius Tietenberg, Katharina Emmerich, Maic Masuch |
| 2024 | FDG | The Impact of Emotional Virtual Characters on Emotional State and Player Experience in VR Horror Games. | Linda Graf, Katharina Emmerich, Stefan Liszio, Maic Masuch |
| 2024 | NordiCHI | Clothing Sounds in Games: Generation Procedure and Impact on Player Experience. | Andrey Krekhov, Katharina Emmerich, Laurent Demay, Jens H. Krger |
| 2023 | CHI | VR Almost There: Simulating Co-located Multiplayer Experiences in Social Virtual Reality. | Philipp Sykownik, Sukran Karaosmanoglu, Katharina Emmerich, Frank Steinicke, Maic Masuch |
| 2022 | CHI | Interpolating Happiness: Understanding the Intensity Gradations of Face Emojis Across Cultures. | Andrey Krekhov, Katharina Emmerich, Johannes Fuchs, Jens Harald Krger |
| 2021 | CHI | Streaming VR Games to the Broad Audience: A Comparison of the First-Person and Third-Person Perspectives. | Katharina Emmerich, Andrey Krekhov, Sebastian Cmentowski, Jens H. Krger |
| 2018 | CHI | Watch Me Play: Does Social Facilitation Apply to Digital Games? | Katharina Emmerich, Maic Masuch |
| 2017 | CHI | Gestures From the Point of View of an Audience: Towards Anticipatable Interaction of Presenters With 3D Content. | Andrey Krekhov, Katharina Emmerich, Maxim Babinski, Jens H. Krger |
| 2017 | FDG | The influence of social entities in virtual reality games on player experience and immersion. | Stefan Liszio, Katharina Emmerich, Maic Masuch |
| 2013 | FDG | Helping friends or fighting foes: The influence of collaboration and competition on player experience. | Katharina Emmerich, Maic Masuch |