| 2025 | SIGGRAPH | Spherical Lighting with Spherical Harmonics Hessian. | Kei Iwasaki, Yoshinori Dobashi |
| 2025 | SiggraphA | Double/Triple-Axis Moments for Real-time Area Light Shading. | Mingrui Xu, Kei Iwasaki |
| 2022 | SIGGRAPH | Rendering of Scratched Transparent Materials using Precomputed SV-BSDFs. | Shintaro Fuji, Syuhei Sato, Kei Iwasaki, Yoshinori Dobashi, Shangce Gao, Zheng Tang |
| 2022 | SiggraphA | Optical Parameter Estimation for Hair and Fur using Differentiable Rendering. | Yusei Shibaike, Kei Iwasaki |
| 2019 | SIGGRAPH | Temporal and spatial anti-aliasing for rendering reflection on a water surface. | Namo Podee, Nelson Max, Kei Iwasaki, Yoshinori Dobashi |
| 2019 | SiggraphA | Binary Space Partitioning Visibility Tree for Polygonal Light Rendering. | Hiroki Okuno, Kei Iwasaki |
| 2018 | SiggraphA | Error estimation for many-light rendering with supersampling. | Hirokazu Sakai, Kosuke Nabata, Shinya Yasuaki, Kei Iwasaki |
| 2017 | CGI | Example-based synthesis of three-dimensional clouds from photographs. | Kei Iwasaki, Yoshinori Dobashi, Makoto Okabe |
| 2016 | SIGGRAPH | Measuring microstructures using confocal laser scanning microscopy for estimating surface roughness. | Yoshinori Dobashi, Takashi Ijiri, Hideki Todo, Kei Iwasaki, Makoto Okabe, Satoshi Nishimura |
| 2014 | SIGGRAPH | Generating various flow fields using principal component analysis. | Syuhei Sato, Yoshinori Dobashi, Kei Iwasaki, Hiroyuki Ochiai, Tsuyoshi Yamamoto, Tomoyuki Nishita |
| 2014 | SIGGRAPH | Deformation of 2D flow fields using stream functions. | Syuhei Sato, Yoshinori Dobashi, Kei Iwasaki, Tsuyoshi Yamamoto, Tomoyuki Nishita |
| 2013 | SIGGRAPH | Visual simulation of glazed frost. | Tomokazu Ishikawa, Yoshinori Dobashi, Yonghao Yue, Masanori Kakimoto, Taichi Watanabe, Kunio Kondo, Kei Iwasaki, Tomoyuki Nishita |
| 2013 | SIGGRAPH | Replica exchange light transport on relaxed distributions. | Hisanari Otsu, Yonghao Yue, Qiming Hou, Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita |
| 2013 | SIGGRAPH | Generating flow fields variations by modulating amplitude and resizing simulation space. | Syuhei Sato, Yoshinori Dobashi, Kei Iwasaki, Hiroyuki Ochiai, Tsuyoshi Yamamoto |
| 2012 | SiggraphA | Visual simulation of freezing ice with air bubbles. | Takanori Nishino, Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita |
| 2011 | PG | Real-time Rendering of Endless Cloud Animation. | Kei Iwasaki, Takanori Nishino, Yoshinori Dobashi |
| 2011 | SiggraphA | Efficient calculation method of spherical signed distance function for real-time rendering of dynamic scenes. | Wataru Furuya, Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita |
| 2010 | CW | Interactive Lighting and Material Design System for Cyber Worlds. | Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita |
| 2010 | PG | A Simplified Plane-Parallel Scattering Model and Its Application to Hair Rendering. | Mikio Shinya, Michio Shiraishi, Yoshinori Dobashi, Kei Iwasaki, Tomoyuki Nishita |
| 2007 | PG | Global Illumination for Interactive Lighting Design Using Light Path Pre-Computation and Hierarchical Histogram Estimation. | Yonghao Yue, Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita |
| 2007 | SIGGRAPH | Global illumination using precomputed light paths for interactive light condition manipulation. | Yonghao Yue, Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita |
| 2007 | SIGGRAPH | Global illumination using precomputed light paths for interactive light condition manipulation. | Yonghao Yue, Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita |
| 2006 | CGI | Real-Time Rendering of Point Based Water Surfaces. | Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto, Tomoyuki Nishita |
| 2006 | SIGGRAPH | Precomputed radiance transfer for dynamic scenes with diffuse interreflection. | Kei Iwasaki, Yoshinori Dobashi, Naoki Tamura, Henry Johan, Fujiichi Yoshimoto, Tomoyuki Nishita |
| 2004 | CGI | Real-Time Rendering of Soap Bubbles Taking into Account Light Interference. | Kei Iwasaki, Keichi Matsuzawa, Tomoyuki Nishita |
| 2004 | CW | A Rapid Rendering Method for Caustics Arising from Refraction by Transparent Objects. | Kei Iwasaki, Fujiichi Yoshimoto, Tomoyuki Nishita, Yoshinori Dobashi |
| 2004 | CW | Support System for Informal Communication in 3D Web World. | Yuusuke Nakano, Koji Tsukada, Saeko Takagi, Kei Iwasaki, Fujiichi Yoshimoto |
| 2004 | WSCG | Diffusion and Multiple Anisotropic Scattering for Global Illumination in Clouds. | Nelson Max, Greg Schussman, Ryo Miyazaki, Kei Iwasaki, Tomoyuki Nishita |
| 2001 | PG | Efficient Rendering of Optical Effects within Water Using Graphics Hardware. | Kei Iwasaki, Tomoyuki Nishita, Yoshinori Dobashi |