| 2025 | SMC | Domain-adaptive Emotion Estimation through Lightweight Fine-Tuning. | Ryogo Hayashi, Takayuki Mukaeda, Keigo Tomihama, Yukiko Tsuge, Yuko Sasajima, Toshio Kumaoh, Shigenobu Minami, Keisuke Shima |
| 2024 | CoDIT | FPGA Implementation of Approximate Gaussian Mixture Model for Open-Set Recognition in Interface Control. | Ryota Kashiwagi, Takayuki Mukaeda, Keisuke Shima |
| 2023 | SMC | Open-Set Motion Recognition and Adaptive Structural Modification of Classifiers Based on Clustering of Unknown Motions. | Takayuki Mukaeda, Keisuke Shima |
| 2020 | CBMS | Catchicken: A Serious Game Based on the Go/NoGo Task to Estimate Inattentiveness and Impulsivity Symptoms. | Prasetia Utama Putra, Keisuke Shima, Koji Shimatani |
| 2020 | SMC | Assessment of virtual light touch phenomenon by vibrotactile stimulation control based on body sway. | Toya Kamijo, Mami Sakata, Keisuke Shima, Koji Shimatani |
| 2020 | SMC | Real-time evaluation of driver cognitive loads based on multivariate biosignal analysis. | Takeshi Shimizu, Keisuke Shima, Takayuki Mukaeda, Shu Muraji, Juntaro Matsuo, Masayoshi Horiue |
| 2018 | CoDIT | Markerless Human Activity Recognition Method Based on Deep Neural Network Model Using Multiple Cameras. | Prasetia Utama Putra, Keisuke Shima, Koji Shimatani |
| 2014 | SMC | A novel classification method with unlearned-class detection based on a gaussian mixture model. | Keisuke Shima, Takahiro Aoki |
| 2009 | SMC | An MMG-based Human-Assisting Manipulator Using Acceleration Sensors. | Keisuke Shima, Toshio Tsuji |
| 2008 | SMC | A tapping interface for finger movement training using magnetic sensors. | Keisuke Shima, Toshio Tsuji, Akihiko Kandori, Masaru Yokoe, Saburo Sakoda |