| 2020 | HCI | A Method of Shape Deformation Using a Cage Considering Shape Features. | Takayuki Kanaya, Naoyuki Awano, Yuta Muraki, Ken-ichi Kobori |
| 2020 | HCI | Exposure Compensation from a Single Image. | Keitaro Kawamori, Ryo Akamatsu, Yuta Muraki, Toshiaki Kondo, Ken-ichi Kobori |
| 2020 | HCI | Generation of Brass Band Animation Synchronized with the Motion of Conductor's Hand. | Yuta Muraki, Katsuki Kobayashi, Koji Nishio, Ken-ichi Kobori |
| 2020 | HCI | Design Aid of 3D Wire Art Using 3D Models. | Satoshi Tsuda, Yuta Muraki, Ken-ichi Kobori |
| 2015 | HCI | A Method of Automatic Cage Generation for Shape Deformation by Using Elastic Models. | Takayuki Kanaya, Yuta Muraki, Koji Nishio, Ken-ichi Kobori |
| 2015 | HCI | An "Origami" Support System by Using Finger Gesture Recognition. | Koji Nishio, Kazuto Yamamoto, Ken-ichi Kobori |
| 2007 | SIGGRAPH | A method of melting snow animation using mathematical morphology. | Yuji Teshima, Takayuki Kanaya, Koji Nishio, Ken-ichi Kobori |
| 1979 | DAC | An interactive layout system of analog printed wiring boards. | Ken-ichi Sahara, Ken-ichi Kobori, Ikuo Nishioka |