| 2026 | CHI | Exploring Texture-Level Creative Decisions with penPal, a Novel Handheld Actuated Drawing Tool. | Tucker Rae-Grant, Luke Jimenez, Lea Albaugh, Ken Nakagaki |
| 2026 | CHI | Embodying Relationships: Designing TUIs for Co-Located Human-Human Dynamics. | Ofir Sadka, Iddo Yehoshua Wald, Andrey Grishko, Ken Nakagaki, Julia Dominiak, Tanja Dring, Oren Zuckerman |
| 2026 | CHI | Attention Nooks: Situated Frictions to Foster Intentional Technology Use. | Anup Sathya, Ken Nakagaki |
| 2026 | CHI | BloomBeacon: Blooming Physical Touch Display Surfaces via Persistence-of-Vision Motion. | Willa Yunqi Yang, Justice T. Andersen, David Dajun Yuan, Ken Nakagaki |
| 2026 | TEI | FocuShift: Actuated Intervention to Prevent Smartphone Overuse via Phone-Attached Shape-Changing Device. | Harrison Dong, Anup Sathya, Ken Nakagaki |
| 2026 | TEI | GadJets: Air-Jet-Actuated Passive Materials and Mechanisms for Actuated and Shape-Changing Interfaces. | Sora Oka, Willa Yunqi Yang, Yifan Zou, Miyu Fukuoka, Koya Narumi, Yasuaki Kakehi, Ken Nakagaki |
| 2026 | TEI | Attention-Preserving Tangible Interfaces: Using Physicality and Materiality to Preserve Attention in the Home. | Anup Sathya, Ken Nakagaki |
| 2026 | TEI | PopTuber: Discretely Reshaping High Resolution 3D Curves with "Serial Multistable" Tubes. | Willa Yunqi Yang, Yifan Zou, Anup Sathya, Ken Nakagaki |
| 2025 | CHI | Shape-Kit: A Design Toolkit for Crafting On-Body Expressive Haptics. | Ran Zhou, Jianru Ding, Chenfeng Gao, Wanli Qian, Benjamin Erickson, Madeline Balaam, Daniel Leithinger, Ken Nakagaki |
| 2025 | CHI | Demonstrating Shape-Kit: A Design Toolkit for Crafting On-Body Expressive Haptics. | Ran Zhou, Jianru Ding, Chenfeng Gao, Wanli Qian, Benjamin Erickson, Madeline Balaam, Daniel Leithinger, Ken Nakagaki |
| 2025 | CHI | Pino: Design and Development of a Spherical Pin Array Interface and Exploration of Interactivity. | Ryuhei Sugimoto, Ken Nakagaki, Hiroyuki Kajimoto |
| 2025 | UIST | Facilitating Longitudinal Interaction Studies of AI Systems. | Tao Long, Sitong Wang, milie Fabre, Tony Wang, Anup Sathya, Jason Wu, Savvas Dimitrios Petridis, Ding Li, Tuhin Chakrabarty, Yue Jiang, Jingyi Li, Tiffany Tseng, Ken Nakagaki, Qian Yang, Nikolas Martelaro, Jeffrey V. Nickerson, Lydia B. Chilton |
| 2025 | UIST | Shape n' Swarm: Hands-on, Shape-aware Generative Authoring with Swarm UI and LLMs. | Matthew Jeung, Anup Sathya, Wanli Qian, Steven Arellano, Luke Jimenez, Ken Nakagaki |
| 2025 | UIST | Buoyanc: Reeling Helium-Inflated Balloons with Mobile Robots on the Ground for Mid-Air Tangible Display, Interaction, and Assembly. | Alan Pham, Yuxiao Li, Miyu Fukuoka, Ken Nakagaki |
| 2024 | CHI | Attention Receipts: Utilizing the Materiality of Receipts to Improve Screen-time Reflection on YouTube. | Anup Sathya, Ken Nakagaki |
| 2024 | UIST | Game Jam with CARDinality: A Case Study of Exploring Play-based Interactive Applications. | Emilie Faracci, Aditya Retnanto, Anup Sathya, Ashlyn Sparrow, Ken Nakagaki |
| 2024 | UIST | Towards Multimodal Interaction with AI-Infused Shape-Changing Interfaces. | Chenfeng Gao, Wanli Qian, Richard Liu, Rana Hanocka, Ken Nakagaki |
| 2024 | UIST | HRI and UIST: Designing Socially Engaging Robot Interfaces. | Pragathi Praveena, Arissa J. Sato, Amy Koike, Ran Zhou, Nathan Thomas White, Ken Nakagaki |
| 2024 | UIST | SHAPE-IT: Exploring Text-to-Shape-Display for Generative Shape-Changing Behaviors with LLMs. | Wanli Qian, Chenfeng Gao, Anup Sathya, Ryo Suzuki, Ken Nakagaki |
| 2024 | UIST | CARDinality: Interactive Card-shaped Robots with Locomotion and Haptics using Vibration. | Aditya Retnanto, Emilie Faracci, Anup Sathya, Yukai Hung, Ken Nakagaki |
| 2024 | UIST | TorqueCapsules: Fully-Encapsulated Flywheel Actuation Modules for Designing and Prototyping Movement-Based and Kinesthetic Interaction. | Willa Yunqi Yang, Yifan Zou, Jingle Huang, Raouf Abujaber, Ken Nakagaki |
| 2024 | TEI | FabRobotics: Fusing 3D Printing with Mobile Robots to Advance Fabrication, Robotics, and Interaction. | Ramarko Bhattacharya, Jonathan Lindstrom, Ahmad Taka, Martin Nisser, Stefanie Mueller, Ken Nakagaki |
| 2024 | TEI | [e]Motion: Designing Expressive Movement in Robots and Actuated Tangible User Interfaces. | Vali Lalioti, Ken Nakagaki, Ramarko Bhattacharya, Yasuaki Kakehi |
| 2023 | CHI | ThrowIO: Actuated TUIs that Facilitate "Throwing and Catching" Spatial Interaction with Overhanging Mobile Wheeled Robots. | Ting-Han Lin, Willa Yunqi Yang, Ken Nakagaki |
| 2023 | CHI | AeroRigUI: Actuated TUIs for Spatial Interaction using Rigging Swarm Robots on Ceilings in Everyday Space. | Lilith Yu, Chenfeng Gao, David Wu, Ken Nakagaki |
| 2023 | TEI | Xs: Interactive Scissor Mechanisms as Portable and Customizable Shape-Changing Interfaces. | Vasco Xu, Ken Nakagaki |
| 2022 | CHI | (Dis)Appearables: A Concept and Method for Actuated Tangible UIs to Appear and Disappear based on Stages. | Ken Nakagaki, Jordan L. Tappa, Yi Zheng, Jack Forman, Joanne Leong, Sven Koenig, Hiroshi Ishii |
| 2022 | UIST | Sketched Reality: Sketching Bi-Directional Interactions Between Virtual and Physical Worlds with AR and Actuated Tangible UI. | Hiroki Kaimoto, Kyzyl Monteiro, Mehrad Faridan, Jiatong Li, Samin Farajian, Yasuaki Kakehi, Ken Nakagaki, Ryo Suzuki |
| 2022 | UIST | ShadowAstro: Levitating Constellation Silhouette for Spatial Exploration and Learning. | Jiatong Li, Chenfeng Gao, Ken Nakagaki |
| 2021 | UIST | OmniFiber: Integrated Fluidic Fiber Actuators for Weaving Movement based Interactions into the 'Fabric of Everyday Life'. | Ozgun Kilic Afsar, Ali Shtarbanov, Hila Mor, Ken Nakagaki, Jack Forman, Karen Modrei, Seung Hee Jeong, Klas Hjort, Kristina Hk, Hiroshi Ishii |
| 2021 | TEI | inDepth: Force-based Interaction with Objects beyond A Physical Barrier. | Takatoshi Yoshida, Junichi Ogawa, Kyung Yun Choi, Sanad Bushnaq, Ken Nakagaki, Hiroshi Ishii |
| 2020 | CHI | Venous Materials: Towards Interactive Fluidic Mechanisms. | Hila Mor, Tianyu Yu, Ken Nakagaki, Benjamin Harvey Miller, Yichen Jia, Hiroshi Ishii |
| 2020 | CHI | KI/OSK: Practice Study of Load Sensitive Board for Farmers Market. | Koichi Yoshino, Takatoshi Yoshida, Yo Sasaki, Xiaoyan Shen, Ken Nakagaki, Hiroshi Ishii |
| 2020 | UIST | Mechanical Shells: Physical Add-ons for Extending and Reconfiguring the Interactivities of Actuated TUIs. | Ken Nakagaki |
| 2020 | UIST | HERMITS: Dynamically Reconfiguring the Interactivity of Self-propelled TUIs with Mechanical Shell Add-ons. | Ken Nakagaki, Joanne Leong, Jordan L. Tappa, Joo Wilbert, Hiroshi Ishii |
| 2020 | TEI | WraPr: Spool-Based Fabrication for Object Creation and Modification. | Joanne Leong, Jose Martinez, Florian Perteneder, Ken Nakagaki, Hiroshi Ishii |
| 2020 | TEI | Prototyping Interactive Fluidic Mechanisms. | Hila Mor, Ken Nakagaki, Tianyu Yu, Benjamin Harvey Miller, Yichen Jia, Hiroshi Ishii |
| 2020 | TEI | TRANS-DOCK: Expanding the Interactivity of Pin-based Shape Displays by Docking Mechanical Transducers. | Ken Nakagaki, Yingda (Roger) Liu, Chloe Nelson-Arzuaga, Hiroshi Ishii |
| 2019 | UIST | SCALE: Enhancing Force-based Interaction by Processing Load Data from Load Sensitive Modules. | Takatoshi Yoshida, Xiaoyan Shen, Koichi Yoshino, Ken Nakagaki, Hiroshi Ishii |
| 2019 | TEI | inFORCE: Bi-directional 'Force' Shape Display for Haptic Interaction. | Ken Nakagaki, Daniel Fitzgerald, Zhiyao (John) Ma, Luke Vink, Daniel S. Levine, Hiroshi Ishii |
| 2018 | CHI | Force Jacket: Pneumatically-Actuated Jacket for Embodied Haptic Experiences. | Alexandra Delazio, Ken Nakagaki, Roberta L. Klatzky, Scott E. Hudson, Jill Fain Lehman, Alanson P. Sample |
| 2018 | CHI | Programmable Droplets for Interaction. | Udayan Umapathi, Patrick Shin, Ken Nakagaki, Daniel Leithinger, Hiroshi Ishii |
| 2018 | UIST | reMi: Translating Ambient Sounds of Moment into Tangible and Shareable Memories through Animated Paper. | Kyung Yun Choi, Darle Shinsato, Shane Zhang, Ken Nakagaki, Hiroshi Ishii |
| 2016 | CHI | Materiable: Rendering Dynamic Material Properties in Response to Direct Physical Touch with Shape Changing Interfaces. | Ken Nakagaki, Luke Vink, Jared Counts, Daniel Windham, Daniel Leithinger, Sean Follmer, Hiroshi Ishii |
| 2016 | UIST | ChainFORM: A Linear Integrated Modular Hardware System for Shape Changing Interfaces. | Ken Nakagaki, Artem Dementyev, Sean Follmer, Joseph A. Paradiso, Hiroshi Ishii |
| 2016 | TEI | HydroMorph: Shape Changing Water Membrane for Display and Interaction. | Ken Nakagaki, Pasquale Totaro, Jim Peraino, Thariq Shihipar, Chantine Akiyama, Yin Shuang, Hiroshi Ishii |
| 2015 | CHI | Linked-Stick: Conveying a Physical Experience using a Shape-Shifting Stick. | Ken Nakagaki, Chikara Inamura, Pasquale Totaro, Thariq Shihipar, Chantine Akiyama, Yin Shuang, Hiroshi Ishii |
| 2015 | CHI | TRANSFORM as Adaptive and Dynamic Furniture. | Luke Vink, Viirj Kan, Ken Nakagaki, Daniel Leithinger, Sean Follmer, Philipp Schoessler, Amit Zoran, Hiroshi Ishii |
| 2015 | UIST | LineFORM: Actuated Curve Interfaces for Display, Interaction, and Constraint. | Ken Nakagaki, Sean Follmer, Hiroshi Ishii |
| 2014 | CHI | Comp*Pass: a compass-based drawing interface. | Ken Nakagaki, Yasuaki Kakehi |
| 2014 | SIGGRAPH | metamoCrochet: augmenting crocheting with bi-stable color changing inks. | Momoko Okazaki, Ken Nakagaki, Yasuaki Kakehi |
| 2012 | UIST | Needle user interface: a sewing interface using layered conductive fabrics. | Ken Nakagaki, Yasuaki Kakehi |
| 2011 | SIGGRAPH | SonalShooter: a spatial augmented reality system using handheld directional speaker with camera. | Ken Nakagaki, Yasuaki Kakehi |