| 2026 | AVI | Evaluating the Feasibility of Superposed QR Code Attacks Using High Refresh Rate Displays. | Keita Suzuki, Kentaro Fukuchi |
| 2025 | ETRA | Gaze Tiling: A Gaze Analysis Tool Visualizing Eye-Tracking Data and Temporal Scene Changes. | Shunya Kusunoki, Kentaro Fukuchi |
| 2022 | EGVE | Experiencing High-Speed Slash Action in Virtual Reality Environment. | Toranosuke Yamamoto, Kentaro Fukuchi |
| 2018 | CHI | The Effect of Predictability of Visual Motion from Motor Commands on the Recognition Process of Self-Attribution. | Hiroto Saito, Kentaro Fukuchi |
| 2012 | UIST | A guidance technique for motion tracking with a handheld camera using auditory feedback. | Keiichi Seko, Kentaro Fukuchi |
| 2010 | AVI | Pac-pac: pinching gesture recognition for tabletop entertainment system. | Kentaro Fukuchi, Toshiki Sato, Haruko Mamiya, Hideki Koike |
| 2009 | CHI | Transparent 2-D markers on an LCD tabletop system. | Hideki Koike, Wataru Nishikawa, Kentaro Fukuchi |
| 2009 | SIGGRAPH | PhotoelasticTouch: transparent rubbery interface using a LCD and photoelasticity. | Toshiki Sato, Haruko Mamiya, Taro Tokui, Hideki Koike, Kentaro Fukuchi |
| 2009 | UIST | PhotoelasticTouch: transparent rubbery tangible interface using an LCD and photoelasticity. | Toshiki Sato, Haruko Mamiya, Hideki Koike, Kentaro Fukuchi |
| 2008 | SIGGRAPH | Digital sports using the "Bouncing Star" rubber ball comprising IR and full-color LEDs and an acceleration sensor. | Osamu Izuta, Jun Nakamura, Toshiki Sato, Sachiko Kodama, Hideki Koike, Kentaro Fukuchi, Kaoru Shibasaki, Haruko Mamiya |
| 2008 | SiggraphA | An augmented tabletop video game with pinching gesture recognition. | Toshiki Sato, Haruko Mamiya, Hideki Koike, Kentaro Fukuchi |
| 2005 | ICCV | Information Layout and Interaction Techniques on an Augmented Round Table. | Shintaro Kajiwara, Hideki Koike, Kentaro Fukuchi, Kenji Oka, Yoichi Sato |
| 2005 | Interact | A Laser Pointer/Laser Trails Tracking System for Visual Performance. | Kentaro Fukuchi |
| 2001 | Interact | An Evaluation of Multiple Pointing Input Systems. | Kentaro Fukuchi, Satoshi Matsuoka |
| 1999 | UIST | Real-world Interaction Using the FieldMouse. | Itiro Siio, Toshiyuki Masui, Kentaro Fukuchi |