| 2026 | CHI | Constructing the Thermal Affective Design Space for Emotion Regulation: An Autoethnographic Research Through Design Inquiry. | Feng Feng, Kim Halskov, Dan Bennett, Minna Pakanen, Elisa D. Mekler |
| 2021 | CHI | How Digital Tools Impact Convergent and Divergent Thinking in Design Ideation. | Jonas Frich, Midas Nouwens, Kim Halskov, Peter Dalsgaard |
| 2020 | CHI | KirigamiTable: Designing for Proxemic Transitions with a Shape-Changing Tabletop. | Jens Emil Grnbk, Majken Kirkegaard Rasmussen, Kim Halskov, Marianne Graves Petersen |
| 2019 | OZCHI | How Participatory Design Works: Mechanisms and Effects. | Nicolai Brodersen Hansen, Christian Dindler, Kim Halskov, Ole Sejer Iversen, Claus Bossen, Ditte Amund Basballe, Ben A. M. Schouten |
| 2018 | CHI | A Survey of the Usage of Sticky Notes. | Aron D. Fischel, Kim Halskov |
| 2018 | CHI | A Sentiment Analysis of Design Reflections from Design Projects. | Jonas Frich, Nanna Inie, Kim Halskov, Peter Dalsgaard |
| 2018 | NordiCHI | The life cycle of a generative design metaphor. | Graham Dove, Caroline Lundqvist, Kim Halskov |
| 2018 | NordiCHI | Physical, digital, and hybrid setups supporting card-based collaborative design ideation. | Caroline Lundqvist, Daniel Klinkhammer, Kim Halskov, Stefan P. Feyer, Jeanette Falk Olesen, Nanna Inie, Harald Reiterer, Peter Dalsgaard |
| 2018 | OZCHI | Teaching interaction design by research through design. | Nicolai Brodersen Hansen, Kim Halskov |
| 2018 | OZCHI | Four factors informing design judgement at a hackathon. | Jeanette Falk Olesen, Nicolai Brodersen Hansen, Kim Halskov |
| 2017 | CHI | UX Design Innovation: Challenges for Working with Machine Learning as a Design Material. | Graham Dove, Kim Halskov, Jodi Forlizzi, John Zimmerman |
| 2016 | CHI | Advances in Participatory Design. | Susanne Bdker, Christian Dindler, Kim Halskov, Ole Sejer Iversen |
| 2016 | CHI | Participation Gestalt: Analysing Participatory Qualities of Interaction in Public Space. | Peter Dalsgaard, Kim Halskov, Ole Sejer Iversen |
| 2016 | CHI | Designing Media Architecture: Tools and Approaches for Addressing the Main Design Challenges. | Peter Dalsgaard, Kim Halskov, Alexander Wiethoff |
| 2016 | CHI | Combining Shape-Changing Interfaces and Spatial Augmented Reality Enables Extended Object Appearance. | David Lindlbauer, Jens Emil Grnbk, Morten Birk, Kim Halskov, Marc Alexa, Jrg Mller |
| 2016 | NordiCHI | An Argument For Design Space Reflection. | Graham Dove, Nicolai Brodersen Hansen, Kim Halskov |
| 2014 | NordiCHI | Material interactions with tangible tabletops: a pragmatist perspective. | Nicolai Brodersen Hansen, Kim Halskov |
| 2012 | NordiCHI | Tangible 3D tabletops: combining tangible tabletop interaction and 3D projection. | Peter Dalsgrd, Kim Halskov |
| 2011 | CHI | 3d projection on physical objects: design insights from five real life cases. | Peter Dalsgrd, Kim Halskov |
| 2011 | Interact | Understanding the Dynamics of Engaging Interaction in Public Spaces. | Peter Dalsgrd, Christian Dindler, Kim Halskov |
| 2010 | CHI | Designing urban media faades: cases and challenges. | Peter Dalsgrd, Kim Halskov |
| 2010 | OZCHI | Projections on museum exhibits: engaging visitors in the museum setting. | Ditte Amund Basballe, Kim Halskov |
| 2009 | CHI | Dynamically transparent window. | Peter Dalsgrd, Kim Halskov |
| 2009 | Interact | Staging Urban Interactions with Media Faades. | Martin Brynskov, Peter Dalsgrd, Tobias Ebsen, Jonas Fritsch, Kim Halskov, Rune Nielsen |
| 2008 | OZCHI | Towards a design space explorer for media facades. | Peter Dalsgrd, Kim Halskov, Rune Nielsen |
| 2006 | NordiCHI | Real life experiences with experience design. | Peter Dalsgrd, Kim Halskov |