| 2025 | EICS | Gesture Recognition on Deformable Objects Using Millimeter-Wave Radar. | Nuwan T. Attygalle, Matjaz Kljun, Klen Copic Pucihar |
| 2025 | IUI | Text-to-Image Generation for Vocabulary Learning Using the Keyword Method. | Nuwan T. Attygalle, Matjaz Kljun, Aaron Quigley, Klen Copic Pucihar, Jens Grubert, Verena Biener, Luis A. Leiva, Juri Yoneyama, Alice Toniolo, Angela Miguel, Hirokazu Kato, Maheshya Weerasinghe |
| 2024 | EICS | Beyond Radar Waves: The First Workshop on Radar-Based Human-Computer Interaction. | Klen Copic Pucihar, Francesca Meneghello, Dariush Salami, Arthur Sluters, Radu-Daniel Vatavu |
| 2024 | EICS | A Cross-Device Interaction with the Smartphone and HMD for Vocabulary Learning. | Maheshya Weerasinghe, Matjaz Kljun, Klen Copic Pucihar |
| 2023 | CHI | Interactive Paper Displays: Enabling Digital Functionalities on Physical Paper. | Cuauhtli Campos, Matjaz Kljun, Jakub Sandak, Klen Copic Pucihar |
| 2022 | ISMAR | VocabulARy replicated: comparing teenagers to young adults. | Maheshya Weerasinghe, Verena Biener, Jens Grubert, Jordan Aiko Deja, Nuwan T. Attygalle, Karolina Trajkovska, Matjaz Kljun, Klen Copic Pucihar |
| 2019 | CHI | Augmentation not Duplication: Considerations for the Design of Digitally-Augmented Comic Books. | Matjaz Kljun, Klen Copic Pucihar, Jason Alexander, Maheshya Weerasinghe, Cuauhtli Campos, Julie Ducasse, Barbara Kopacin, Jens Grubert, Paul Coulton, Miha Celar |
| 2019 | CHI | The Missing Interface: Micro-Gestures on Augmented Objects. | Klen Copic Pucihar, Christian Sandor, Matjaz Kljun, Wolfgang Hrst, Alexander Plopski, Takafumi Taketomi, Hirokazu Kato, Luis A. Leiva |
| 2018 | ISMAR | Multimodal Virtual & Augmented Reality - Editorial to the MVAR Workshop at ISMAR 2018. | Wolfgang Hrst, Daisuke Iwai, Klen Copic Pucihar, Matjaz Kljun |
| 2016 | CHI | 3D Virtual Tracing and Depth Perception Problem on Mobile AR. | Leo Gombac, Klen Copic Pucihar, Matjaz Kljun, Paul Coulton, Jan Grbac |
| 2016 | CHI | Playing with the Artworks: Engaging with Art through an Augmented Reality Game. | Klen Copic Pucihar, Matjaz Kljun, Paul Coulton |
| 2015 | Interact | "I Was Here": Enabling Tourists to Leave Digital Graffiti or Marks on Historic Landmarks. | Matjaz Kljun, Klen Copic Pucihar |
| 2015 | Interact | "I Agree": The Effects of Embedding Terms of Service Key Points in Online User Registration Form. | Matjaz Kljun, Jernej Vicic, Klen Copic Pucihar, Branko Kavsek |
| 2015 | Interact | Dual Camera Magic Lens for Handheld AR Sketching. | Klen Copic Pucihar, Jens Grubert, Matjaz Kljun |
| 2014 | CHI | The use of surrounding visual context in handheld AR: device vs. user perspective rendering. | Klen Copic Pucihar, Paul Coulton, Jason Alexander |
| 2014 | ISMAR | Contact-view: A magic-lens paradigm designed to solve the dual-view problem. | Klen Copic Pucihar, Paul Coulton |
| 2014 | ISMAR | Utilizing contact-view as an augmented reality authoring method for printed document annotation. | Klen Copic Pucihar, Paul Coulton |
| 2014 | NordiCHI | User curated augmented reality art exhibitions. | Paul Coulton, Emma Murphy, Klen Copic Pucihar, Richard Smith, Mark Lochrie |
| 2013 | ICMI | Evaluating dual-view perceptual issues in handheld augmented reality: device vs. user perspective rendering. | Klen Copic Pucihar, Paul Coulton, Jason Alexander |
| 2013 | MOMM | Designing Seamless Mobile Augmented Reality Location Based Game Interfaces. | Mark Lochrie, Klen Copic Pucihar, Adrian Gradinar, Paul Coulton |
| 2011 | EICS | Estimating scale using depth from focus for mobile augmented reality. | Klen Copic Pucihar, Paul Coulton |