Skip to content

Kota Gushima

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

11

Venues

4

Active years

2016–2026

Best venue rank

A*

Where they publish

Papers

11 indexed papers, newest first.

YearVenueTitleAuthors
2026CHIPRISM: Post-task Reflection via Intelligent Social Multi-agents for Enhancing Learning Experience and Industrial Skill Retention.Kanan Abe, Yi He, Yuki Inoue, Kota Gushima, Miho Kobayashi, Takayuki Akiyama
2021HCIPervasive Smart Objects: Framework for Extending Smart-Object Services.Kota Gushima, Yukiko Kinoshita, Tatsuo Nakajima
2021HCIVirtual Fieldwork: Designing Augmented Reality Applications Using Virtual Reality Worlds.Kota Gushima, Tatsuo Nakajima
2019HCIDeriving Features for Designing Ambient Media.Kota Gushima, Shuma Toyama, Yukiko Kinoshita, Tatsuo Nakajima
2019HCISupporting Human Relationship-Building in a Daily Life Community.Koya Iwase, Kota Gushima, Tatsuo Nakajima
2018HCIProviding Daily Casual Information Through Eye Contact with Emotional Creatures.Hina Akasaki, Kota Gushima, Tatsuo Nakajima
2018HCIA Novel Interaction Design Approach for Accessing Daily Casual Information Through a Virtual Creature.Kota Gushima, Hina Akasaki, Tatsuo Nakajima
2017HCIA Crowdsourcing-Based Social Platform to Increase a Community's Sustainability and Well-Being.Kota Gushima, Mizuki Sakamoto, Tatsuo Nakajima
2017MOMMPervasive HoloMoL: A Mobile Pervasive Game with Mixed Reality Enhanced Method of Loci.Keisuke Irie, Mohammed AlSada, Yuki Yamada, Kota Gushima, Tatsuo Nakajima
2016HCIComputational Community: A Procedural Approach for Guiding Collective Human Behavior Towards Achieving a Flourished Society.Kota Gushima, Tatsuya Aikawa, Mizuki Sakamoto, Tatsuo Nakajima
2016IIWASCommunity-based crowdsourcing to increase a community's well-being.Kota Gushima, Mizuki Sakamoto, Tatsuo Nakajima