Kunio Kondo
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
15
Venues
6
Active years
1993–2023
Best venue rank
A*
Where they publish
Papers
15 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2023 | HCI | A Study on Color Schemes for Nostalgic Illustrations. | Ryuta Motegi, Kai Lenz, Kunio Kondo |
| 2016 | SIGGRAPH | Adaptable game experience through procedural content generation and brain computer interface. | Henry Fernndez, Koji Mikami, Kunio Kondo |
| 2015 | SIGGRAPH | Game jam based iterative curriculum for game production in Japan. | Koji Mikami, Yosuke Nakamura, Akinori Ito, Motonobu Kawashima, Taichi Watanabe, Yoshihiro Kishimoto, Kunio Kondo |
| 2014 | SIGGRAPH | Practical region control in projective texture for stylized shading. | Muhammad Arief, Hideki Todo, Kunio Kondo, Koji Mikami, Yasushi Yamaguchi |
| 2013 | SIGGRAPH | Visual simulation of glazed frost. | Tomokazu Ishikawa, Yoshinori Dobashi, Yonghao Yue, Masanori Kakimoto, Taichi Watanabe, Kunio Kondo, Kei Iwasaki, Tomoyuki Nishita |
| 2011 | SiggraphA | Shape oriented line drawing in real-time 3DCG. | Takashi Matsuo, Koji Mikami, Taichi Watanabe, Kunio Kondo |
| 2010 | SiggraphA | Measuring interest in linear single player FPS games. | Kenneth Chan, Koji Mikami, Kunio Kondo |
| 2009 | SIGGRAPH | Workshop: digital character making. | Mitsuru Kaneko, Kunio Kondo, Koji Mikami, Naoki Okamoto, Ryuta Motegi, Takahiro Tsuchida, Nmerichi Umennachi |
| 2009 | SIGGRAPH | Construction trial of a practical education curriculum for game development by industry/university collaboration. | Koji Mikami, Taichi Watanabe, Katsunori Yamaji, Kenji Ozawa, Akinori Ito, Motonobu Kawashima, Ryota Takeuchi, Kunio Kondo, Mitsuru Kaneko |
| 2006 | SIGGRAPH | Motion stylization using a timing control method. | Kei Tateno, Wei Xin, Shoichi Obayashi, Kunio Kondo, Toshihiro Konma |
| 2005 | SIGGRAPH | Non-photorealistic motion blur for 3D animation. | Syoichi Obayashi, Kunio Kondo, Toshihiro Konma, Ken-ichi Iwamoto |
| 2004 | SIGGRAPH | Motion emphasis filter for making mental motion of 3D characters. | Yoshiyuki Koie, Toshihiro Konma, Kunio Kondo |
| 2003 | CGI | Cartoon Blur: Non-Photorealistic Motion Blur. | Yuya Kawagishi, Kazuhide Hatsuyama, Kunio Kondo |
| 1994 | MVA | Analyses of Graphical Features of Textiles by Human Impressions. | Utsuno Naoki, Toru Inohara, Yuudai Morohara, Kunio Kondo, Hisashi Sato, Shizuo Shimada |
| 1993 | ICDAR | Retrieval method of textile pictures database using a complexity scale. | Toru Inohara, Kunio Kondo, Hisashi Sato, Shizuo Shimada |